Searched defs:textureNames (Results 1 – 6 of 6) sorted by relevance
/frameworks/rs/driver/ |
D | rsdProgram.cpp | 41 const char** textureNames, size_t textureNamesCount, in rsdProgramVertexInit() 88 const char** textureNames, size_t textureNamesCount, in rsdProgramFragmentInit()
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D | rsdShader.cpp | 38 const char** textureNames, size_t textureNamesCount, in RsdShader() 121 void RsdShader::init(const char** textureNames, size_t textureNamesCount, in init()
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/frameworks/rs/ |
D | rsProgramFragment.cpp | 26 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, in ProgramFragment() 135 const char** textureNames, in rsi_ProgramFragmentCreate()
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D | rsProgramVertex.cpp | 25 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, in ProgramVertex() 244 const char** textureNames, size_t textureNamesCount, in rsi_ProgramVertexCreate()
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D | rsFont.cpp | 502 const char *textureNames[] = { "Tex0" }; in initRenderState() local
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D | rsApiStubs.cpp | 806 … const char ** textureNames, size_t textureNames_length_length, in rsProgramFragmentCreate() 818 … const char ** textureNames, size_t textureNames_length_length, in rsProgramVertexCreate()
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