/frameworks/base/tools/aapt/ |
D | WorkQueue.cpp | 115 bool WorkQueue::threadLoop() { in threadLoop() function in android::WorkQueue 167 bool WorkQueue::WorkThread::threadLoop() { in threadLoop() function in android::WorkQueue::WorkThread
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/frameworks/native/services/inputflinger/dispatcher/ |
D | InputDispatcherThread.cpp | 28 bool InputDispatcherThread::threadLoop() { in threadLoop() function in android::InputDispatcherThread
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/frameworks/native/services/surfaceflinger/ |
D | StartPropertySetThread.cpp | 29 bool StartPropertySetThread::threadLoop() { in threadLoop() function in android::StartPropertySetThread
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/frameworks/base/libs/hwui/thread/ |
D | ThreadBase.h | 70 virtual bool threadLoop() override { in threadLoop() function
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/frameworks/native/libs/input/tests/ |
D | TestHelpers.h | 72 virtual bool threadLoop() { in threadLoop() function
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/frameworks/base/services/core/jni/BroadcastRadio/ |
D | NativeCallbackThread.cpp | 40 void NativeCallbackThread::threadLoop() { in threadLoop() function in android::NativeCallbackThread
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/frameworks/av/services/audioflinger/ |
D | AudioWatchdog.cpp | 41 bool AudioWatchdog::threadLoop() in threadLoop() function in android::AudioWatchdog
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D | FastThread.cpp | 91 bool FastThread::threadLoop() in threadLoop() function in android::FastThread
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D | DeviceEffectManager.cpp | 204 bool AudioFlinger::DeviceEffectManager::CommandThread::threadLoop() in threadLoop() function in android::AudioFlinger::DeviceEffectManager::CommandThread
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/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureGLThreadToGL.h | 71 virtual bool threadLoop() { in threadLoop() function
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D | SurfaceTextureGL_test.cpp | 230 virtual bool threadLoop() { in TEST_F() function in android::TEST_F::ProducerThread 446 virtual bool threadLoop() { in TEST_F() function in android::TEST_F::ProducerThread 630 virtual bool threadLoop() { in TEST_F() function in android::TEST_F::ProducerThread
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/frameworks/native/cmds/lshal/ |
D | PipeRelay.cpp | 58 bool PipeRelay::RelayThread::threadLoop() { in threadLoop() function in android::lshal::PipeRelay::RelayThread
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/frameworks/base/media/jni/ |
D | JetPlayer.h | 108 bool threadLoop() { in threadLoop() function
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/frameworks/av/media/utils/ |
D | TimeCheck.cpp | 100 bool TimeCheck::TimeCheckThread::threadLoop() in threadLoop() function in android::TimeCheck::TimeCheckThread
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/frameworks/native/services/inputflinger/ |
D | InputReaderBase.cpp | 45 bool InputReaderThread::threadLoop() { in threadLoop() function in android::InputReaderThread
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/frameworks/av/services/camera/libcameraservice/api1/client2/ |
D | JpegCompressor.cpp | 75 bool JpegCompressor::threadLoop() { in threadLoop() function in android::camera2::JpegCompressor
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D | JpegProcessor.cpp | 198 bool JpegProcessor::threadLoop() { in threadLoop() function in android::camera2::JpegProcessor
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | StatusTracker.cpp | 135 bool StatusTracker::threadLoop() { in threadLoop() function in android::camera3::StatusTracker
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/frameworks/av/services/camera/libcameraservice/common/ |
D | FrameProcessorBase.cpp | 115 bool FrameProcessorBase::threadLoop() { in threadLoop() function in android::camera2::FrameProcessorBase
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/frameworks/av/cmds/screenrecord/ |
D | Overlay.cpp | 99 bool Overlay::threadLoop() { in threadLoop() function in Overlay
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/frameworks/av/media/libstagefright/foundation/ |
D | ALooper.cpp | 49 virtual bool threadLoop() { in threadLoop() function
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/frameworks/av/media/libnblog/ |
D | Merger.cpp | 286 bool MergeThread::threadLoop() in threadLoop() function in android::NBLog::MergeThread
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/frameworks/av/media/libheif/ |
D | HeifDecoderImpl.cpp | 282 bool HeifDecoderImpl::DecodeThread::threadLoop() { in threadLoop() function in android::HeifDecoderImpl::DecodeThread
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/frameworks/base/media/jni/audioeffect/ |
D | Visualizer.cpp | 432 bool Visualizer::CaptureThread::threadLoop() in threadLoop() function in android::Visualizer::CaptureThread
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/frameworks/base/libs/hwui/renderthread/ |
D | RenderThread.cpp | 360 bool RenderThread::threadLoop() { in threadLoop() function in android::uirenderer::renderthread::RenderThread
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