/frameworks/native/libs/math/tests/ |
D | vec_test.cpp | 42 vec4 v0; in TEST_F() local 86 vec4 v0(1, 2, 3, 4); in TEST_F() local 114 vec4 v0(1, 2, 3, 4); in TEST_F() local 181 vec4 v0(1, 2, 3, 4); in TEST_F() local 191 vec4 v0(1, 2, 3, 4); in TEST_F() local 208 vec4 v0(1, 2, 3, 4); in TEST_F() local 246 vec3 v0(1, 2, 3); in TEST_F() local
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/frameworks/native/opengl/libagl/ |
D | primitives.cpp | 74 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleDarkSmooth() 110 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleSmooth() 160 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleDarkSmoothFog() 168 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleDarkFlatFog() 178 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleSmoothFog() 186 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleFlatFog() 237 vertex_t const* v0, vertex_t const* v1, vertex_t const* v2) in initTriangle() 248 vertex_t const* v0, vertex_t const* v1) in initLine() 255 void compute_iterators_t::initLerp(vertex_t const* v0, uint32_t enables) in initLerp() 392 vertex_t* v0, vertex_t* v1, vertex_t* v2) in fetch_texcoord_impl() [all …]
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D | array.cpp | 567 vertex_t *v, *v0, *v1; in drawPrimitivesLineStrip() local 607 vertex_t* v0 = c->vc.vBuffer; in drawPrimitivesLineLoop() local 657 vertex_t *v, *v0, *v1, *v2; in drawPrimitivesTriangleFanOrStrip() local 786 vertex_t* v0 = v; in drawIndexedPrimitivesLineStrip() local 813 vertex_t* v0 = v; in drawIndexedPrimitivesLineLoop() local 845 vertex_t* const v0 = fetch_vertex(c, read_index(type, indices)); in drawIndexedPrimitivesLines() local 868 vertex_t* v0 = v; in drawIndexedPrimitivesTriangleFanOrStrip() local 915 vertex_t* const v0 = fetch_vertex(c, *p++); in drawIndexedPrimitivesTriangles() local 929 vertex_t* const v0 = fetch_vertex(c, *p++); in drawIndexedPrimitivesTriangles() local
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/frameworks/base/libs/hwui/debug/ |
D | NullGlesDriver.h | 145 virtual void glUniform1f_(GLint location, GLfloat v0) override {} in glUniform1f_() 147 virtual void glUniform1i_(GLint location, GLint v0) override {} in glUniform1i_() 149 virtual void glUniform2f_(GLint location, GLfloat v0, GLfloat v1) override {} in glUniform2f_() 151 virtual void glUniform2i_(GLint location, GLint v0, GLint v1) override {} in glUniform2i_() 153 virtual void glUniform3f_(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) override {} in glUniform3f_() 155 virtual void glUniform3i_(GLint location, GLint v0, GLint v1, GLint v2) override {} in glUniform3i_() 157 virtual void glUniform4f_(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, in glUniform4f_() 160 virtual void glUniform4i_(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) override {} in glUniform4i_()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES31.java | 412 int v0 in glProgramUniform1i() 420 int v0, in glProgramUniform2i() 429 int v0, in glProgramUniform3i() 439 int v0, in glProgramUniform4i() 450 int v0 in glProgramUniform1ui() 458 int v0, in glProgramUniform2ui() 467 int v0, in glProgramUniform3ui() 477 int v0, in glProgramUniform4ui() 488 float v0 in glProgramUniform1f() 496 float v0, in glProgramUniform2f() [all …]
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D | GLES30.java | 1096 int v0 in glUniform1ui() 1103 int v0, in glUniform2ui() 1111 int v0, in glUniform3ui() 1120 int v0, in glUniform4ui()
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/frameworks/native/libs/math/include/math/ |
D | mat2.h | 292 CONSTEXPR TMat22<T>::TMat22(const TVec2<A>& v0, const TVec2<B>& v1) { in TMat22()
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D | mat3.h | 322 CONSTEXPR TMat33<T>::TMat33(const TVec3<A>& v0, const TVec3<B>& v1, const TVec3<C>& v2) { in TMat33()
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D | mat4.h | 373 const TVec4<A>& v0, const TVec4<B>& v1, in TMat44()
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/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/ |
D | Matrix.java | 175 float v0 = (float) sum; in mult3() local
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D | Quaternion.java | 119 double v0 = v[0]; in rotateVec() local
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/frameworks/base/core/jni/ |
D | android_opengl_GLES31.cpp | 1248 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0) { in android_glProgramUniform1i__III() 1259 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1) { in android_glProgramUniform2i__IIII() 1271 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1, jint v2) { in android_glProgramUniform3i__IIIII() 1284 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1, jint v2, jint v3) { in android_glProgramUniform4i__IIIIII() 1298 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0) { in android_glProgramUniform1ui__III() 1309 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1) { in android_glProgramUniform2ui__IIII() 1321 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1, jint v2) { in android_glProgramUniform3ui__IIIII() 1334 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1, jint v2, jint v3) { in android_glProgramUniform4ui__IIIIII() 1348 (JNIEnv *_env, jobject _this, jint program, jint location, jfloat v0) { in android_glProgramUniform1f__IIF() 1359 (JNIEnv *_env, jobject _this, jint program, jint location, jfloat v0, jfloat v1) { in android_glProgramUniform2f__IIFF() [all …]
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D | android_opengl_GLES30.cpp | 2989 (JNIEnv *_env, jobject _this, jint location, jint v0) { in android_glUniform1ui__II() 2999 (JNIEnv *_env, jobject _this, jint location, jint v0, jint v1) { in android_glUniform2ui__III() 3010 (JNIEnv *_env, jobject _this, jint location, jint v0, jint v1, jint v2) { in android_glUniform3ui__IIII() 3022 (JNIEnv *_env, jobject _this, jint location, jint v0, jint v1, jint v2, jint v3) { in android_glUniform4ui__IIIII()
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/frameworks/native/libs/ui/ |
D | Transform.cpp | 66 const float v0 = A[0][i]; in operator *() local
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