Home
last modified time | relevance | path

Searched refs:lowest_spill (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dcode_generator_arm64.cc1224 CPURegister lowest_spill; in GenerateFrameEntry() local
1230 lowest_spill = preserved_core_registers.PopLowestIndex(); in GenerateFrameEntry()
1231 __ Stp(kArtMethodRegister, lowest_spill, MemOperand(sp, -frame_size, PreIndex)); in GenerateFrameEntry()
1238 if (lowest_spill.IsValid()) { in GenerateFrameEntry()
1239 GetAssembler()->cfi().RelOffset(DWARFReg(lowest_spill), core_spills_offset); in GenerateFrameEntry()
1265 CPURegister lowest_spill; in GenerateFrameExit() local
1271 lowest_spill = preserved_core_registers.PopLowestIndex(); in GenerateFrameExit()
1276 if (lowest_spill.IsValid()) { in GenerateFrameExit()
1277 __ Ldp(xzr, lowest_spill, MemOperand(sp, frame_size, PostIndex)); in GenerateFrameExit()
1278 GetAssembler()->cfi().Restore(DWARFReg(lowest_spill)); in GenerateFrameExit()