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Searched refs:must_relocate_ (Results 1 – 2 of 2) sorted by relevance

/art/runtime/
Druntime.h150 return must_relocate_ && CanRelocate(); in ShouldRelocate()
154 return must_relocate_; in MustRelocateIfPossible()
1053 bool must_relocate_; variable
Druntime.cc237 must_relocate_(false), in Runtime()
1284 must_relocate_ = runtime_options.GetOrDefault(Opt::Relocate); in Init()