Searched refs:ASurfaceTexture_attachToGLContext (Results 1 – 5 of 5) sorted by relevance
105 int ASurfaceTexture_attachToGLContext(ASurfaceTexture* st, uint32_t texName) __INTRODUCED_IN(28);
58 int ASurfaceTexture_attachToGLContext(ASurfaceTexture* st, uint32_t tex) { in ASurfaceTexture_attachToGLContext() function
219 ASurfaceTexture_attachToGLContext; # introduced=28
256 DEFINE_INTERCEPTABLE_STUB_FUNCTION(ASurfaceTexture_attachToGLContext);546 INIT_INTERCEPTABLE_STUB_FUNCTION("libandroid.so", ASurfaceTexture_attachToGLContext); in init_stub_library()