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Searched refs:ASurfaceTexture_detachFromGLContext (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/include/android/
Dsurface_texture.h123 int ASurfaceTexture_detachFromGLContext(ASurfaceTexture* st) __INTRODUCED_IN(28);
/frameworks/base/native/android/
Dsurface_texture.cpp62 int ASurfaceTexture_detachFromGLContext(ASurfaceTexture* st) { in ASurfaceTexture_detachFromGLContext() function
Dlibandroid.map.txt220 ASurfaceTexture_detachFromGLContext; # introduced=28
/frameworks/libs/native_bridge_support/libandroid/
Dstubs_arm.cc257 DEFINE_INTERCEPTABLE_STUB_FUNCTION(ASurfaceTexture_detachFromGLContext);
547 INIT_INTERCEPTABLE_STUB_FUNCTION("libandroid.so", ASurfaceTexture_detachFromGLContext); in init_stub_library()
Dstubs_arm64.cc257 DEFINE_INTERCEPTABLE_STUB_FUNCTION(ASurfaceTexture_detachFromGLContext);
547 INIT_INTERCEPTABLE_STUB_FUNCTION("libandroid.so", ASurfaceTexture_detachFromGLContext); in init_stub_library()