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Searched refs:CHECK_OBJ (Results 1 – 4 of 4) sorted by relevance

/frameworks/rs/
DrsScriptC_LibGL.cpp47 CHECK_OBJ(pf); in rsrBindTexture()
53 CHECK_OBJ(pf); in rsrBindConstant()
59 CHECK_OBJ(pv); in rsrBindConstant()
65 CHECK_OBJ(vpf); in rsrBindSampler()
90 CHECK_OBJ(va); in rsrBindFrameBufferObjectColorTarget()
96 CHECK_OBJ(va); in rsrBindFrameBufferObjectDepthTarget()
134 CHECK_OBJ(pf); in rsrPfConstantColor()
152 CHECK_OBJ(sm); in rsrDrawMesh()
160 CHECK_OBJ(sm); in rsrDrawMeshPrimitive()
169 CHECK_OBJ(sm); in rsrDrawMeshPrimitiveRange()
[all …]
DrsScriptC_Lib.cpp117 CHECK_OBJ(src); in SetObjectRef()
121 CHECK_OBJ(dst); in SetObjectRef()
133 CHECK_OBJ(odst[0]); in rsrClearObject()
144 CHECK_OBJ(dst->p); in rsrClearObject()
DrsContext.h53 #define CHECK_OBJ(o) { \
66 #define CHECK_OBJ(o) macro
/frameworks/rs/driver/
DrsdRuntimeStubs.cpp715 CHECK_OBJ(inputs[i]); in ELEMENT_AT_OVERLOADS()
721 CHECK_OBJ(out); in ELEMENT_AT_OVERLOADS()