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Searched refs:EGL_SYNC_NATIVE_FENCE_FD_ANDROID (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/opengl/specs/
DEGL_ANDROID_native_fence_sync.txt72 EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
90 object is created. In this case the EGL_SYNC_NATIVE_FENCE_FD_ANDROID
103 EGL_SYNC_NATIVE_FENCE_FD_ANDROID EGL_NO_NATIVE_FENCE_FD_ANDROID
105 If the EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute is not
116 object is created with the EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute set
144 EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute. When this happens any
160 an attribute other than EGL_SYNC_NATIVE_FENCE_FD_ANDROID,
196 EGL native fence sync object and the EGL_SYNC_NATIVE_FENCE_FD_ANDROID
210 EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute of an EGL native fence sync
219 * If the EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute of <sync> is
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DREADME19 0x3145 EGL_SYNC_NATIVE_FENCE_FD_ANDROID (EGL_ANDROID_native_fence_sync)
/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp523 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE}; in fenceWait()
/frameworks/base/libs/hwui/surfacetexture/
DEGLConsumer.cpp566 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE}; in doGLFenceWaitLocked()
/frameworks/native/libs/gui/
DGLConsumer.cpp870 EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, in doGLFenceWaitLocked()
/frameworks/native/opengl/include/EGL/
Deglext.h547 #define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 macro
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp543 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE}; in waitFence()