Searched refs:GL_ACTIVE_UNIFORM_MAX_LENGTH (Results 1 – 15 of 15) sorted by relevance
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetActiveUniform.cpp | 188 glGetProgramiv((GLuint)program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &len); in android_glGetActiveUniform1() 282 glGetProgramiv((GLuint)program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &len); in android_glGetActiveUniform2()
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D | GLES20Header.java-if | 180 public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87;
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/frameworks/rs/driver/ |
D | rsdShaderCache.cpp | 195 glGetProgramiv(pgm, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxNameLength); in link()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 180 public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; field in GLES20
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | ImageShader.java | 192 GLES20.glGetProgramiv(program, GLES20.GL_ACTIVE_UNIFORM_MAX_LENGTH, len, 0); in ProgramUniform()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 381 glGetProgramiv(program_, GL_ACTIVE_UNIFORM_MAX_LENGTH, &buffer_size); in ScanUniforms()
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 234 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 macro
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 234 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 macro
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D | gl31.h | 236 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 macro
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D | gl32.h | 236 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 macro
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/frameworks/native/opengl/libs/ |
D | enums.in | 364 GL_ENUM(0x8B87,GL_ACTIVE_UNIFORM_MAX_LENGTH)
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 2343 glGetProgramiv((GLuint)program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &len); in android_glGetActiveUniform1() 2437 glGetProgramiv((GLuint)program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &len); in android_glGetActiveUniform2()
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19873 field public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719; // 0x8b87
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/frameworks/base/non-updatable-api/ |
D | current.txt | 32550 field public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719; // 0x8b87
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/frameworks/base/api/ |
D | current.txt | 32694 field public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719; // 0x8b87
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