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Searched refs:GL_ARRAY_BUFFER (Results 1 – 25 of 26) sorted by relevance

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/frameworks/base/media/mca/filterfw/native/core/
Dvertex_frame.cpp51 glBindBuffer(GL_ARRAY_BUFFER, vbo_); in WriteData()
56 glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW); in WriteData()
58 glBufferSubData(GL_ARRAY_BUFFER, 0, size, data); in WriteData()
Dshader_program.cpp395 glBindBuffer(GL_ARRAY_BUFFER, 0); in PushCoords()
1070 glBindBuffer(GL_ARRAY_BUFFER, 0); in PushAttributes()
1080 glBindBuffer(GL_ARRAY_BUFFER, attrib.vbo); in PushAttributes()
1110 glBindBuffer(GL_ARRAY_BUFFER, 0); in PopAttributes()
/frameworks/native/opengl/tests/testViewport/src/com/android/test/
DTestView.java195 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in createBufferObjects()
197 …gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_S… in createBufferObjects()
214 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in draw()
220 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); in draw()
/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java289 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mGLBuffers[0]); in initGLBuffers()
290 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, mVertexBuffer.capacity() * 4, in initGLBuffers()
294 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mGLBuffers[1]); in initGLBuffers()
295 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, mTexCoordBuffer.capacity() * 4, in initGLBuffers()
298 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0); in initGLBuffers()
433 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mGLBuffers[0]);
437 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mGLBuffers[1]);
445 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DGLToolbox.java152 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, vboId); in setVboData()
153 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, data.remaining(), data, GLES20.GL_STATIC_DRAW); in setVboData()
DImageShader.java146 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0); in push()
154 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVbo); in push()
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java545 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mBoxCoordinates); in setPosition()
550 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0); in setPosition()
723 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, xyBuffer); in drawMesh()
730 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, uvBuffer); in drawMesh()
736 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0); in drawMesh()
955 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, bufferId); in uploadBuffer()
957 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, buffer.capacity() * elementSize, buffer, in uploadBuffer()
/frameworks/base/media/mca/effect/java/android/media/effect/
DEffectContext.java125 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mOldState[GL_STATE_ARRAYBUFFER]); in restoreGLState()
/frameworks/rs/driver/
DrsdVertexArray.cpp108 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer); in setup()
DrsdAllocation.cpp460 drv->glTarget = GL_ARRAY_BUFFER; in rsdAllocationInitStrided()
/frameworks/native/opengl/libagl/
Darray.cpp1455 if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) { in glBindBuffer()
1468 ((target == GL_ARRAY_BUFFER) ? in glBindBuffer()
1475 if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) { in glBufferData()
1487 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? in glBufferData()
1509 if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) { in glBufferSubData()
1517 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? in glBufferSubData()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11.java28 int GL_ARRAY_BUFFER = 0x8892; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL11Header.java-if27 int GL_ARRAY_BUFFER = 0x8892;
/frameworks/base/opengl/java/android/opengl/
DGLES11.java30 public static final int GL_ARRAY_BUFFER = 0x8892; field in GLES11
DGLES20.java66 public static final int GL_ARRAY_BUFFER = 0x8892; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES11Header.java-if30 public static final int GL_ARRAY_BUFFER = 0x8892;
DGLES20Header.java-if66 public static final int GL_ARRAY_BUFFER = 0x8892;
/frameworks/native/opengl/include/GLES/
Dgl.h368 #define GL_ARRAY_BUFFER 0x8892 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h120 #define GL_ARRAY_BUFFER 0x8892 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h120 #define GL_ARRAY_BUFFER 0x8892 macro
Dgl31.h122 #define GL_ARRAY_BUFFER 0x8892 macro
Dgl32.h122 #define GL_ARRAY_BUFFER 0x8892 macro
/frameworks/native/opengl/libs/
Denums.in286 GL_ENUM(0x8892,GL_ARRAY_BUFFER)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19327 field public static final int GL_ARRAY_BUFFER = 34962; // 0x8892
19879 field public static final int GL_ARRAY_BUFFER = 34962; // 0x8892
52246 field public static final int GL_ARRAY_BUFFER = 34962; // 0x8892
/frameworks/base/non-updatable-api/
Dcurrent.txt32004 field public static final int GL_ARRAY_BUFFER = 34962; // 0x8892
32556 field public static final int GL_ARRAY_BUFFER = 34962; // 0x8892
76508 field public static final int GL_ARRAY_BUFFER = 34962; // 0x8892

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