Searched refs:GL_COLOR_ATTACHMENT0 (Results 1 – 19 of 19) sorted by relevance
/frameworks/rs/driver/ |
D | rsdFrameBufferObj.cpp | 95 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment() 98 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment() 103 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment() 105 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | GLToolbox.java | 86 GLES20.GL_COLOR_ATTACHMENT0, in attachedTexture() 96 GLES20.GL_COLOR_ATTACHMENT0, in attachTextureToFbo()
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D | RenderTarget.java | 110 GLES20.GL_COLOR_ATTACHMENT0, in forTexture()
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/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureFBO.h | 42 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in SetUp()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | gl_frame.cpp | 410 GL_COLOR_ATTACHMENT0, in AttachTextureToFbo() 436 GL_COLOR_ATTACHMENT0, in DetachTextureFromFbo()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | VkInteropFunctorDrawable.cpp | 141 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in onDraw()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 206 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, gTexture, 0); in setupGraphics()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 320 public static final int GL_COLOR_ATTACHMENT0 = 0x8CE0; field in GLES20
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES20Header.java-if | 320 public static final int GL_COLOR_ATTACHMENT0 = 0x8CE0;
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 873 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0, in setRenderTarget()
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 370 #define GL_COLOR_ATTACHMENT0 0x8CE0 macro
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 856 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0); in bindFrameBuffer()
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 370 #define GL_COLOR_ATTACHMENT0 0x8CE0 macro
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D | gl31.h | 372 #define GL_COLOR_ATTACHMENT0 0x8CE0 macro
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D | gl32.h | 372 #define GL_COLOR_ATTACHMENT0 0x8CE0 macro
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/frameworks/native/opengl/libs/ |
D | enums.in | 437 GL_ENUM(0x8CE0,GL_COLOR_ATTACHMENT0)
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19902 field public static final int GL_COLOR_ATTACHMENT0 = 36064; // 0x8ce0
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/frameworks/base/non-updatable-api/ |
D | current.txt | 32579 field public static final int GL_COLOR_ATTACHMENT0 = 36064; // 0x8ce0
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/frameworks/base/api/ |
D | current.txt | 32723 field public static final int GL_COLOR_ATTACHMENT0 = 36064; // 0x8ce0
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