Searched refs:GL_DYNAMIC_DRAW (Results 1 – 17 of 17) sorted by relevance
64 int GL_DYNAMIC_DRAW = 0x88E8; field
63 int GL_DYNAMIC_DRAW = 0x88E8;
66 public static final int GL_DYNAMIC_DRAW = 0x88E8; field in GLES11
72 public static final int GL_DYNAMIC_DRAW = 0x88E8; field in GLES20
66 public static final int GL_DYNAMIC_DRAW = 0x88E8;
72 public static final int GL_DYNAMIC_DRAW = 0x88E8;
377 #define GL_DYNAMIC_DRAW 0x88E8 macro
126 #define GL_DYNAMIC_DRAW 0x88E8 macro
243 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); in UploadToBufferObject()
1483 if ((usage!=GL_STATIC_DRAW) && (usage!=GL_DYNAMIC_DRAW)) { in glBufferData()
128 #define GL_DYNAMIC_DRAW 0x88E8 macro
295 GL_ENUM(0x88E8,GL_DYNAMIC_DRAW)
19363 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e819932 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e852282 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
32040 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e832609 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e876544 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
32184 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e832753 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e876688 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8