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Searched refs:GL_DYNAMIC_DRAW (Results 1 – 17 of 17) sorted by relevance

/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11.java64 int GL_DYNAMIC_DRAW = 0x88E8; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL11Header.java-if63 int GL_DYNAMIC_DRAW = 0x88E8;
/frameworks/base/opengl/java/android/opengl/
DGLES11.java66 public static final int GL_DYNAMIC_DRAW = 0x88E8; field in GLES11
DGLES20.java72 public static final int GL_DYNAMIC_DRAW = 0x88E8; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES11Header.java-if66 public static final int GL_DYNAMIC_DRAW = 0x88E8;
DGLES20Header.java-if72 public static final int GL_DYNAMIC_DRAW = 0x88E8;
/frameworks/native/opengl/include/GLES/
Dgl.h377 #define GL_DYNAMIC_DRAW 0x88E8 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h126 #define GL_DYNAMIC_DRAW 0x88E8 macro
/frameworks/rs/driver/
DrsdAllocation.cpp243 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); in UploadToBufferObject()
/frameworks/native/opengl/libagl/
Darray.cpp1483 if ((usage!=GL_STATIC_DRAW) && (usage!=GL_DYNAMIC_DRAW)) { in glBufferData()
/frameworks/native/opengl/include/GLES3/
Dgl3.h126 #define GL_DYNAMIC_DRAW 0x88E8 macro
Dgl31.h128 #define GL_DYNAMIC_DRAW 0x88E8 macro
Dgl32.h128 #define GL_DYNAMIC_DRAW 0x88E8 macro
/frameworks/native/opengl/libs/
Denums.in295 GL_ENUM(0x88E8,GL_DYNAMIC_DRAW)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19363 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
19932 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
52282 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
/frameworks/base/non-updatable-api/
Dcurrent.txt32040 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
32609 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
76544 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
/frameworks/base/api/
Dcurrent.txt32184 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
32753 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8
76688 field public static final int GL_DYNAMIC_DRAW = 35048; // 0x88e8