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Searched refs:GL_FALSE (Results 1 – 25 of 44) sorted by relevance

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/frameworks/native/libs/renderengine/gl/
DProgram.cpp75 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); in Program()
122 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.texture.getMatrix().asArray()); in setUniforms()
130 glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray()); in setUniforms()
136 glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, outputTransformMatrix.asArray()); in setUniforms()
148 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray()); in setUniforms()
/frameworks/native/cmds/flatland/
DRenderers.cpp101 glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos); in drawGradient()
102 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv); in drawGradient()
109 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, identity); in drawGradient()
110 glUniformMatrix4fv(mUVToInterpUniformLoc, 1, GL_FALSE, identity); in drawGradient()
DComposers.cpp77 glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos); in modBlit()
78 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv); in modBlit()
82 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc); in modBlit()
83 glUniformMatrix4fv(mUVToTexUniformLoc, 1, GL_FALSE, texMatrix); in modBlit()
DGLHelper.cpp371 GLint linkStatus = GL_FALSE; in linkShaderProgram()
/frameworks/av/cmds/screenrecord/
DProgram.cpp179 GLint linkStatus = GL_FALSE; in linkShaderProgram()
261 glVertexAttribPointer(maPositionLoc, 2, GL_FLOAT, GL_FALSE, 0, vertices); in beforeDraw()
262 glVertexAttribPointer(maTextureCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, texes); in beforeDraw()
266 glUniformMatrix4fv(muMVPMatrixLoc, 1, GL_FALSE, screenToNdc); in beforeDraw()
267 glUniformMatrix4fv(muGLCMatrixLoc, 1, GL_FALSE, texMatrix); in beforeDraw()
/frameworks/native/libs/gui/tests/
DTextureRenderer.cpp80 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, in drawTexture()
111 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix); in drawTexture()
DSurfaceTextureMultiContextGL_test.cpp55 EXPECT_EQ(GL_FALSE, glIsTexture(TEX_ID)); in TEST_F()
72 EXPECT_EQ(GL_FALSE, glIsTexture(TEX_ID)); in TEST_F()
DGLTest.cpp317 GLint linkStatus = GL_FALSE; in createProgram()
/frameworks/base/libs/hwui/debug/
DNullGlesDriver.cpp116 setBooleanState(cap, GL_FALSE); in glDisable_()
124 return GL_FALSE; in glIsEnabled_()
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp120 GLint linkStatus = GL_FALSE; in createProgram()
246 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
269 glVertexAttribPointer(gvTexturePositionHandle, 3, GL_FLOAT, GL_FALSE, in renderFrame()
272 glVertexAttribPointer(gvTextureTexCoordsHandle, 2, GL_FLOAT, GL_FALSE, in renderFrame()
/frameworks/base/opengl/java/android/opengl/
DGLU.java168 return GL10.GL_FALSE; in gluProject()
225 return GL10.GL_FALSE; in gluUnProject()
/frameworks/native/opengl/libagl/
DTextureObjectManager.cpp54 generate_mipmap = GL_FALSE; in init()
55 direct = GL_FALSE; in init()
136 generate_mipmap = GL_FALSE; in setSurface()
Dvertex.cpp32 c->cull.enable = GL_FALSE; in ogles_init_vertex()
/frameworks/native/opengl/tests/gl2_jni/jni/
Dgl_code.cpp86 GLint linkStatus = GL_FALSE; in createProgram()
148 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/frameworks/native/opengl/tests/gldual/jni/
Dgl_code.cpp86 GLint linkStatus = GL_FALSE; in createProgram()
148 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/frameworks/native/opengl/tests/gl2_basic/
Dgl2_basic.cpp129 GLint linkStatus = GL_FALSE; in createProgram()
179 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
271 static EGLBoolean toggle = GL_FALSE; in setSurfaceMetadata()
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp136 GLint linkStatus = GL_FALSE; in createProgram()
269 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/frameworks/rs/driver/
DrsdShader.cpp365 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd); in setUniform()
367 RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd); in setUniform()
369 RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd); in setUniform()
DrsdShaderCache.cpp157 GLint linkStatus = GL_FALSE; in link()
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp790 glUniformMatrix2fv(var, n, GL_FALSE, values); in SetUniformValue()
794 glUniformMatrix3fv(var, n, GL_FALSE, values); in SetUniformValue()
798 glUniformMatrix4fv(var, n, GL_FALSE, values); in SetUniformValue()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp88 GLint linkStatus = GL_FALSE; in createProgram()
/frameworks/native/services/surfaceflinger/tests/
DBufferGenerator.cpp312 glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, &TRIANGLE[0]); in BufferGenerator()
/frameworks/native/opengl/tests/gl_basic/
Dgl_basic.cpp336 static EGLBoolean toggle = GL_FALSE; in setSurfaceMetadata()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java68 int GL_FALSE = 0; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if67 int GL_FALSE = 0;

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