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Searched refs:GL_MAX_FRAGMENT_UNIFORM_VECTORS (Results 1 – 12 of 12) sorted by relevance

/frameworks/rs/driver/
DrsdGL.cpp378 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &dc->gl.gl.maxFragmentUniformVectors); in rsdGLInit()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java173 public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; field in GLES20
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp659 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &count2); in MaxUniformCount()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if173 public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
/frameworks/native/opengl/include/GLES2/
Dgl2.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl31.h229 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl32.h229 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/frameworks/native/opengl/libs/
Denums.in357 GL_ENUM(0x8DFD,GL_MAX_FRAGMENT_UNIFORM_VECTORS)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20002 field public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 36349; // 0x8dfd
/frameworks/base/non-updatable-api/
Dcurrent.txt32679 field public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 36349; // 0x8dfd
/frameworks/base/api/
Dcurrent.txt32823 field public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 36349; // 0x8dfd