/frameworks/native/libs/gui/tests/ |
D | TextureRenderer.cpp | 61 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp() 64 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp() 67 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp() 82 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture() 84 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture() 88 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture() 90 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture() 98 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture() 101 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture() 104 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in drawTexture() [all …]
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D | GLTest.cpp | 110 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp() 183 if (err != GL_NO_ERROR) { in checkPixel() 185 while ((err = glGetError()) != GL_NO_ERROR) { in checkPixel() 257 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in loadShader() 260 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in loadShader() 262 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in loadShader() 265 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in loadShader() 269 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in loadShader() 310 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in createProgram() 313 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in createProgram() [all …]
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D | SurfaceTextureFBO.h | 32 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp() 39 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp() 45 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in SetUp()
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D | SurfaceTextureMultiContextGL_test.cpp | 176 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F() 207 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F() 239 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F() 336 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F() 375 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F()
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D | MultiTextureConsumer_test.cpp | 118 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); in TEST_F()
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/frameworks/base/libs/hwui/debug/ |
D | GlesErrorCheckWrapper.cpp | 26 GLenum status = GL_NO_ERROR; in assertNoErrors() 27 GLenum lastError = GL_NO_ERROR; in assertNoErrors() 29 while ((status = mBase.glGetError_()) != GL_NO_ERROR) { in assertNoErrors() 53 LOG_ALWAYS_FATAL_IF(lastError != GL_NO_ERROR, "%s error! %s (0x%x)", apicall, lastErrorName, in assertNoErrors()
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/frameworks/base/libs/hwui/utils/ |
D | GLUtils.cpp | 38 GLenum status = GL_NO_ERROR; in dumpGLErrors() 39 while ((status = glGetError()) != GL_NO_ERROR) { in dumpGLErrors()
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/frameworks/native/cmds/flatland/ |
D | Renderers.cpp | 116 if (glGetError() != GL_NO_ERROR) { in drawGradient() 123 if (glGetError() != GL_NO_ERROR) { in drawGradient() 134 if (glGetError() != GL_NO_ERROR) { in drawGradient()
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D | Composers.cpp | 95 if (glGetError() != GL_NO_ERROR) { in modBlit()
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/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/ |
D | debug.h | 13 if (err != GL_NO_ERROR) { \
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 286 if ((glErr = glGetError()) != GL_NO_ERROR) { in beforeDraw() 301 if ((glErr = glGetError()) != GL_NO_ERROR) { in afterDraw()
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D | FrameOutput.cpp | 140 if ((glErr = glGetError()) != GL_NO_ERROR) { in copyFrame()
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/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/ |
D | BasicGLRenderer.java | 80 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { in checkGlError()
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/frameworks/base/libs/hwui/surfacetexture/ |
D | EGLConsumer.cpp | 329 while ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked() 351 if ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked() 360 if ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked()
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/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/ |
D | ImageFlipRenderThread.java | 44 import static android.opengl.GLES20.GL_NO_ERROR; 294 if (error != GL_NO_ERROR) { in checkGlError()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLU.java | 37 case GL10.GL_NO_ERROR: in gluErrorString()
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/frameworks/native/opengl/tests/angeles/ |
D | app-linux.cpp | 105 if (error != GL_NO_ERROR) in checkGLErrors()
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 144 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { in checkGlError()
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/frameworks/base/core/jni/ |
D | android_hardware_camera2_legacy_PerfMeasurement.cpp | 84 if ((error = glGetError()) != GL_NO_ERROR) { in checkGlError()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | GLToolbox.java | 175 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { in checkGlError()
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 464 while ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked() 487 if ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked() 496 if ((error = glGetError()) != GL_NO_ERROR) { in bindTextureImageLocked()
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/frameworks/native/opengl/libagl/ |
D | state.cpp | 119 if (c->error == GL_NO_ERROR) in _ogles_error() 340 return GL_NO_ERROR; in glGetError()
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 218 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { in checkGlError()
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 283 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { in checkGlError()
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/frameworks/native/opengl/tests/lib/include/ |
D | EGLUtils.h | 183 for (GLint error = glGetError(); error != GL_NO_ERROR; error = glGetError()) { in checkGlError()
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