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Searched refs:GL_SRC_COLOR (Results 1 – 19 of 19) sorted by relevance

/frameworks/rs/driver/
DrsdProgramStore.cpp125 drv->blendDst = GL_SRC_COLOR; in rsdProgramStoreInit()
/frameworks/native/opengl/tests/angeles/
Ddemo.c404 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawGroundPlane()
437 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawFadeQuad()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java196 int GL_SRC_COLOR = 0x0300; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if195 int GL_SRC_COLOR = 0x0300;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java198 public static final int GL_SRC_COLOR = 0x0300; field in GLES10
DGLES20.java42 public static final int GL_SRC_COLOR = 0x0300; field in GLES20
DGLLogWrapper.java309 case GL_SRC_COLOR: in getFactor()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h112 #define GL_SRC_COLOR 0x0300 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if198 public static final int GL_SRC_COLOR = 0x0300;
DGLES20Header.java-if42 public static final int GL_SRC_COLOR = 0x0300;
/frameworks/native/opengl/include/GLES/
Dgl.h97 #define GL_SRC_COLOR 0x0300 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h96 #define GL_SRC_COLOR 0x0300 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h96 #define GL_SRC_COLOR 0x0300 macro
Dgl31.h98 #define GL_SRC_COLOR 0x0300 macro
Dgl32.h98 #define GL_SRC_COLOR 0x0300 macro
/frameworks/native/opengl/libs/
Denums.in16 GL_ENUM(0x0300,GL_SRC_COLOR)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19179 field public static final int GL_SRC_COLOR = 768; // 0x300
20075 field public static final int GL_SRC_COLOR = 768; // 0x300
52101 field public static final int GL_SRC_COLOR = 768; // 0x300
/frameworks/base/non-updatable-api/
Dcurrent.txt31856 field public static final int GL_SRC_COLOR = 768; // 0x300
32752 field public static final int GL_SRC_COLOR = 768; // 0x300
76363 field public static final int GL_SRC_COLOR = 768; // 0x300
/frameworks/base/api/
Dcurrent.txt32000 field public static final int GL_SRC_COLOR = 768; // 0x300
32896 field public static final int GL_SRC_COLOR = 768; // 0x300
76507 field public static final int GL_SRC_COLOR = 768; // 0x300