Searched refs:GL_SRC_COLOR (Results 1 – 19 of 19) sorted by relevance
125 drv->blendDst = GL_SRC_COLOR; in rsdProgramStoreInit()
404 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawGroundPlane()437 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawFadeQuad()
196 int GL_SRC_COLOR = 0x0300; field
195 int GL_SRC_COLOR = 0x0300;
198 public static final int GL_SRC_COLOR = 0x0300; field in GLES10
42 public static final int GL_SRC_COLOR = 0x0300; field in GLES20
309 case GL_SRC_COLOR: in getFactor()
112 #define GL_SRC_COLOR 0x0300 macro
198 public static final int GL_SRC_COLOR = 0x0300;
42 public static final int GL_SRC_COLOR = 0x0300;
97 #define GL_SRC_COLOR 0x0300 macro
96 #define GL_SRC_COLOR 0x0300 macro
98 #define GL_SRC_COLOR 0x0300 macro
16 GL_ENUM(0x0300,GL_SRC_COLOR)
19179 field public static final int GL_SRC_COLOR = 768; // 0x30020075 field public static final int GL_SRC_COLOR = 768; // 0x30052101 field public static final int GL_SRC_COLOR = 768; // 0x300
31856 field public static final int GL_SRC_COLOR = 768; // 0x30032752 field public static final int GL_SRC_COLOR = 768; // 0x30076363 field public static final int GL_SRC_COLOR = 768; // 0x300
32000 field public static final int GL_SRC_COLOR = 768; // 0x30032896 field public static final int GL_SRC_COLOR = 768; // 0x30076507 field public static final int GL_SRC_COLOR = 768; // 0x300