/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES31.spec | 18 GLboolean glIsProgramPipeline ( GLuint pipeline ) 44 void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose… 45 void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose… 46 void glProgramUniformMatrix4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose… 47 void glProgramUniformMatrix2x3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo… 48 void glProgramUniformMatrix3x2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo… 49 void glProgramUniformMatrix2x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo… 50 void glProgramUniformMatrix4x2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo… 51 void glProgramUniformMatrix3x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo… 52 void glProgramUniformMatrix4x3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo… [all …]
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D | GLES20.spec | 20 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 36 void glDepthMask ( GLboolean flag ) 60 void glGetBooleanv ( GLenum pname, GLboolean *params ) 83 GLboolean glIsBuffer ( GLuint buffer ) 84 GLboolean glIsEnabled ( GLenum cap ) 85 GLboolean glIsFramebuffer ( GLuint framebuffer ) 86 GLboolean glIsProgram ( GLuint program ) 87 GLboolean glIsRenderbuffer ( GLuint renderbuffer ) 88 GLboolean glIsShader ( GLuint shader ) 89 GLboolean glIsTexture ( GLuint texture ) [all …]
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D | GLES31Ext.spec | 2 … GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled ) 14 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat… 22 void glColorMaskiEXT ( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) 23 GLboolean glIsEnablediEXT ( GLenum target, GLuint index )
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D | GLES32.spec | 3 … GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled ) 20 void glColorMaski ( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) 21 GLboolean glIsEnabledi ( GLenum target, GLuint index ) 44 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat…
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D | GLES30.spec | 15 GLboolean glIsQuery ( GLuint id ) 20 GLboolean glUnmapBuffer ( GLenum target ) 23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 28 void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 37 GLboolean glIsVertexArray ( GLuint array ) 78 GLboolean glIsSync ( GLsync sync ) [all …]
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D | GLES11.spec | 11 void glGetBooleanv ( GLenum pname, GLboolean *params ) 28 GLboolean glIsBuffer ( GLuint buffer ) 29 GLboolean glIsEnabled ( GLenum cap ) 30 GLboolean glIsTexture ( GLuint texture )
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D | GLES10.spec | 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 24 void glDepthMask ( GLboolean flag ) 85 void glSampleCoverage ( GLclampf value, GLboolean invert ) 86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
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/frameworks/native/opengl/include/GLES3/ |
D | gl31.h | 81 typedef unsigned char GLboolean; typedef 404 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb… 420 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 443 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); 466 typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); 467 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 468 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 469 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); 470 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); 471 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); [all …]
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D | gl32.h | 81 typedef unsigned char GLboolean; typedef 404 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb… 420 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 443 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); 466 typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); 467 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 468 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 469 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); 470 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); 471 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); [all …]
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D | gl3.h | 79 typedef unsigned char GLboolean; typedef 402 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb… 418 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 441 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); 464 typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); 465 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 466 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 467 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); 468 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); 469 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); [all …]
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/frameworks/base/libs/hwui/debug/ |
D | gles_decls.in | 20 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 36 GL_ENTRY(void, glDepthMask, GLboolean flag) 59 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *data) 82 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 83 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap) 84 GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer) 85 GL_ENTRY(GLboolean, glIsProgram, GLuint program) 86 GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer) 87 GL_ENTRY(GLboolean, glIsShader, GLuint shader) 88 GL_ENTRY(GLboolean, glIsTexture, GLuint texture) [all …]
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D | NullGlesDriver.h | 43 virtual GLboolean glIsEnabled_(GLenum cap) override; 69 virtual void glColorMask_(GLboolean red, GLboolean green, GLboolean blue, in glColorMask_() 70 GLboolean alpha) override {} in glColorMask_() 91 virtual void glDepthMask_(GLboolean flag) override {} in glDepthMask_() 121 virtual void glSampleCoverage_(GLfloat value, GLboolean invert) override {} in glSampleCoverage_() 162 virtual void glUniformMatrix2fv_(GLint location, GLsizei count, GLboolean transpose, in glUniformMatrix2fv_() 164 virtual void glUniformMatrix3fv_(GLint location, GLsizei count, GLboolean transpose, in glUniformMatrix3fv_() 166 virtual void glUniformMatrix4fv_(GLint location, GLsizei count, GLboolean transpose, in glUniformMatrix4fv_() 179 virtual void glVertexAttribPointer_(GLuint index, GLint size, GLenum type, GLboolean normalized, in glVertexAttribPointer_() 197 virtual GLboolean glUnmapBuffer_(GLenum target) override { return GL_FALSE; } in glUnmapBuffer_()
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D | gles_stubs.in | 58 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 106 void API_ENTRY(glDepthMask)(GLboolean flag) { 175 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean *data) { 244 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { 247 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { 250 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) { 253 GLboolean API_ENTRY(glIsProgram)(GLuint program) { 256 GLboolean API_ENTRY(glIsRenderbuffer)(GLuint renderbuffer) { 259 GLboolean API_ENTRY(glIsShader)(GLuint shader) { 262 GLboolean API_ENTRY(glIsTexture)(GLuint texture) { [all …]
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D | NullGlesDriver.cpp | 29 GLboolean scissorEnabled; 103 void setBooleanState(GLenum cap, GLboolean value) { in setBooleanState() 119 GLboolean NullGlesDriver::glIsEnabled_(GLenum cap) { in glIsEnabled_()
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 79 typedef unsigned char GLboolean; typedef 402 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb… 418 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 441 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); 464 typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); 465 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 466 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 467 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); 468 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); 469 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); [all …]
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D | gl2ext.h | 131 …(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 143 …(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 318 …GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboole… 319 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index); 327 …ALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboole… 328 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index); 427 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 431 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 719 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat… 721 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat… [all …]
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/frameworks/native/opengl/libs/ |
D | entries.in | 24 GL_ENTRY(void, glBindImageTexture, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLi… 99 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 100 GL_ENTRY(void, glColorMaski, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) 101 GL_ENTRY(void, glColorMaskiEXT, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) 102 GL_ENTRY(void, glColorMaskiOES, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) 127 GL_ENTRY(void, glCoverageMaskNV, GLboolean mask) 141 …, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) 142 …, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) 170 GL_ENTRY(void, glDepthMask, GLboolean flag) 260 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program) [all …]
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D | entries_gles1.in | 38 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 55 GL_ENTRY(void, glDepthMask, GLboolean flag) 90 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program) 119 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *data) 162 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 163 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap) 164 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence) 165 GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer) 166 GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer) 167 GL_ENTRY(GLboolean, glIsSyncAPPLE, GLsync sync) [all …]
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 58 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 106 void API_ENTRY(glDepthMask)(GLboolean flag) { 175 void API_ENTRY(__glGetBooleanv)(GLenum pname, GLboolean *data) { 244 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { 247 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { 250 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) { 253 GLboolean API_ENTRY(glIsProgram)(GLuint program) { 256 GLboolean API_ENTRY(glIsRenderbuffer)(GLuint renderbuffer) { 259 GLboolean API_ENTRY(glIsShader)(GLuint shader) { 262 GLboolean API_ENTRY(glIsTexture)(GLuint texture) { [all …]
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D | gl2ext_api.in | 4 …GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) { 82 void API_ENTRY(glColorMaskiOES)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) { 85 GLboolean API_ENTRY(glIsEnablediOES)(GLenum target, GLuint index) { 112 GLboolean API_ENTRY(glUnmapBufferOES)(GLenum target) { 175 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat… 190 GLboolean API_ENTRY(glIsVertexArrayOES)(GLuint array) { 241 void API_ENTRY(glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLin… 283 GLboolean API_ENTRY(glIsSyncAPPLE)(GLsync sync) { 367 GLboolean API_ENTRY(glIsQueryEXT)(GLuint id) { 415 void API_ENTRY(glColorMaskiEXT)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) { [all …]
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/frameworks/native/opengl/libagl/ |
D | context.h | 164 GLboolean smooth; 169 GLboolean smooth; 175 GLboolean enable; 191 GLboolean enable; 192 GLboolean pad; 304 GLboolean enable; 317 GLboolean twoSide; 323 GLboolean enable; 334 GLboolean enable; 345 GLboolean enable;
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetBooleanv.cpp | 5 … get<jbooleanArray, BooleanArrayGetter, jboolean*, BooleanArrayReleaser, GLboolean, glGetBooleanv>( in android_glGetBooleanv__I_3ZI() 13 getarray<GLboolean, jintArray, IntArrayGetter, jint*, IntArrayReleaser, glGetBooleanv>( in android_glGetBooleanv__ILjava_nio_IntBuffer_2()
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/frameworks/native/opengl/tools/glgen/specs/jsr239/ |
D | glspec-1.1 | 11 void glGetBooleanv ( GLenum pname, GLboolean *params ) 26 GLboolean glIsBuffer ( GLuint buffer ) 27 GLboolean glIsEnabled ( GLenum cap ) 28 GLboolean glIsTexture ( GLuint texture )
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D | glspec-1.0 | 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 24 void glDepthMask ( GLboolean flag ) 85 void glSampleCoverage ( GLclampf value, GLboolean invert ) 86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 68 typedef unsigned char GLboolean; typedef 458 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alph… 468 GL_API void GL_APIENTRY glDepthMask (GLboolean flag); 482 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 499 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 500 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 501 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 527 GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 528 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
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