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Searched refs:GLboolean (Results 1 – 25 of 47) sorted by relevance

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/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES31.spec18 GLboolean glIsProgramPipeline ( GLuint pipeline )
44 void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose…
45 void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose…
46 void glProgramUniformMatrix4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose…
47 void glProgramUniformMatrix2x3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo…
48 void glProgramUniformMatrix3x2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo…
49 void glProgramUniformMatrix2x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo…
50 void glProgramUniformMatrix4x2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo…
51 void glProgramUniformMatrix3x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo…
52 void glProgramUniformMatrix4x3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpo…
[all …]
DGLES20.spec20 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
36 void glDepthMask ( GLboolean flag )
60 void glGetBooleanv ( GLenum pname, GLboolean *params )
83 GLboolean glIsBuffer ( GLuint buffer )
84 GLboolean glIsEnabled ( GLenum cap )
85 GLboolean glIsFramebuffer ( GLuint framebuffer )
86 GLboolean glIsProgram ( GLuint program )
87 GLboolean glIsRenderbuffer ( GLuint renderbuffer )
88 GLboolean glIsShader ( GLuint shader )
89 GLboolean glIsTexture ( GLuint texture )
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DGLES31Ext.spec2 … GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled )
14 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat…
22 void glColorMaskiEXT ( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a )
23 GLboolean glIsEnablediEXT ( GLenum target, GLuint index )
DGLES32.spec3 … GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled )
20 void glColorMaski ( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a )
21 GLboolean glIsEnabledi ( GLenum target, GLuint index )
44 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat…
DGLES30.spec15 GLboolean glIsQuery ( GLuint id )
20 GLboolean glUnmapBuffer ( GLenum target )
23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu…
24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu…
25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu…
26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu…
27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu…
28 void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu…
37 GLboolean glIsVertexArray ( GLuint array )
78 GLboolean glIsSync ( GLsync sync )
[all …]
DGLES11.spec11 void glGetBooleanv ( GLenum pname, GLboolean *params )
28 GLboolean glIsBuffer ( GLuint buffer )
29 GLboolean glIsEnabled ( GLenum cap )
30 GLboolean glIsTexture ( GLuint texture )
DGLES10.spec15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
24 void glDepthMask ( GLboolean flag )
85 void glSampleCoverage ( GLclampf value, GLboolean invert )
86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
/frameworks/native/opengl/include/GLES3/
Dgl31.h81 typedef unsigned char GLboolean; typedef
404 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb…
420 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
443 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
466 typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
467 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
468 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
469 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
470 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
471 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
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Dgl32.h81 typedef unsigned char GLboolean; typedef
404 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb…
420 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
443 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
466 typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
467 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
468 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
469 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
470 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
471 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
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Dgl3.h79 typedef unsigned char GLboolean; typedef
402 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb…
418 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
441 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
464 typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
465 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
466 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
467 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
468 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
469 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
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/frameworks/base/libs/hwui/debug/
Dgles_decls.in20 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
36 GL_ENTRY(void, glDepthMask, GLboolean flag)
59 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *data)
82 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
83 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
84 GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer)
85 GL_ENTRY(GLboolean, glIsProgram, GLuint program)
86 GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer)
87 GL_ENTRY(GLboolean, glIsShader, GLuint shader)
88 GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
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DNullGlesDriver.h43 virtual GLboolean glIsEnabled_(GLenum cap) override;
69 virtual void glColorMask_(GLboolean red, GLboolean green, GLboolean blue, in glColorMask_()
70 GLboolean alpha) override {} in glColorMask_()
91 virtual void glDepthMask_(GLboolean flag) override {} in glDepthMask_()
121 virtual void glSampleCoverage_(GLfloat value, GLboolean invert) override {} in glSampleCoverage_()
162 virtual void glUniformMatrix2fv_(GLint location, GLsizei count, GLboolean transpose, in glUniformMatrix2fv_()
164 virtual void glUniformMatrix3fv_(GLint location, GLsizei count, GLboolean transpose, in glUniformMatrix3fv_()
166 virtual void glUniformMatrix4fv_(GLint location, GLsizei count, GLboolean transpose, in glUniformMatrix4fv_()
179 virtual void glVertexAttribPointer_(GLuint index, GLint size, GLenum type, GLboolean normalized, in glVertexAttribPointer_()
197 virtual GLboolean glUnmapBuffer_(GLenum target) override { return GL_FALSE; } in glUnmapBuffer_()
Dgles_stubs.in58 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
106 void API_ENTRY(glDepthMask)(GLboolean flag) {
175 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean *data) {
244 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) {
247 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) {
250 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) {
253 GLboolean API_ENTRY(glIsProgram)(GLuint program) {
256 GLboolean API_ENTRY(glIsRenderbuffer)(GLuint renderbuffer) {
259 GLboolean API_ENTRY(glIsShader)(GLuint shader) {
262 GLboolean API_ENTRY(glIsTexture)(GLuint texture) {
[all …]
DNullGlesDriver.cpp29 GLboolean scissorEnabled;
103 void setBooleanState(GLenum cap, GLboolean value) { in setBooleanState()
119 GLboolean NullGlesDriver::glIsEnabled_(GLenum cap) { in glIsEnabled_()
/frameworks/native/opengl/include/GLES2/
Dgl2.h79 typedef unsigned char GLboolean; typedef
402 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLb…
418 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
441 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
464 typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
465 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
466 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
467 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
468 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
469 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
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Dgl2ext.h131 …(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
143 …(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
318 …GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboole…
319 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index);
327 …ALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboole…
328 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
427 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
431 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
719 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat…
721 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat…
[all …]
/frameworks/native/opengl/libs/
Dentries.in24 GL_ENTRY(void, glBindImageTexture, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLi…
99 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
100 GL_ENTRY(void, glColorMaski, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
101 GL_ENTRY(void, glColorMaskiEXT, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
102 GL_ENTRY(void, glColorMaskiOES, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
127 GL_ENTRY(void, glCoverageMaskNV, GLboolean mask)
141 …, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
142 …, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
170 GL_ENTRY(void, glDepthMask, GLboolean flag)
260 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
[all …]
Dentries_gles1.in38 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
55 GL_ENTRY(void, glDepthMask, GLboolean flag)
90 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
119 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *data)
162 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
163 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
164 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
165 GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
166 GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
167 GL_ENTRY(GLboolean, glIsSyncAPPLE, GLsync sync)
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/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in58 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
106 void API_ENTRY(glDepthMask)(GLboolean flag) {
175 void API_ENTRY(__glGetBooleanv)(GLenum pname, GLboolean *data) {
244 GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) {
247 GLboolean API_ENTRY(glIsEnabled)(GLenum cap) {
250 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) {
253 GLboolean API_ENTRY(glIsProgram)(GLuint program) {
256 GLboolean API_ENTRY(glIsRenderbuffer)(GLuint renderbuffer) {
259 GLboolean API_ENTRY(glIsShader)(GLuint shader) {
262 GLboolean API_ENTRY(glIsTexture)(GLuint texture) {
[all …]
Dgl2ext_api.in4 …GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) {
82 void API_ENTRY(glColorMaskiOES)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) {
85 GLboolean API_ENTRY(glIsEnablediOES)(GLenum target, GLuint index) {
112 GLboolean API_ENTRY(glUnmapBufferOES)(GLenum target) {
175 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat…
190 GLboolean API_ENTRY(glIsVertexArrayOES)(GLuint array) {
241 void API_ENTRY(glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLin…
283 GLboolean API_ENTRY(glIsSyncAPPLE)(GLsync sync) {
367 GLboolean API_ENTRY(glIsQueryEXT)(GLuint id) {
415 void API_ENTRY(glColorMaskiEXT)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) {
[all …]
/frameworks/native/opengl/libagl/
Dcontext.h164 GLboolean smooth;
169 GLboolean smooth;
175 GLboolean enable;
191 GLboolean enable;
192 GLboolean pad;
304 GLboolean enable;
317 GLboolean twoSide;
323 GLboolean enable;
334 GLboolean enable;
345 GLboolean enable;
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglGetBooleanv.cpp5 … get<jbooleanArray, BooleanArrayGetter, jboolean*, BooleanArrayReleaser, GLboolean, glGetBooleanv>( in android_glGetBooleanv__I_3ZI()
13 getarray<GLboolean, jintArray, IntArrayGetter, jint*, IntArrayReleaser, glGetBooleanv>( in android_glGetBooleanv__ILjava_nio_IntBuffer_2()
/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-1.111 void glGetBooleanv ( GLenum pname, GLboolean *params )
26 GLboolean glIsBuffer ( GLuint buffer )
27 GLboolean glIsEnabled ( GLenum cap )
28 GLboolean glIsTexture ( GLuint texture )
Dglspec-1.015 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
24 void glDepthMask ( GLboolean flag )
85 void glSampleCoverage ( GLclampf value, GLboolean invert )
86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
/frameworks/native/opengl/include/GLES/
Dgl.h68 typedef unsigned char GLboolean; typedef
458 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alph…
468 GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
482 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
499 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
500 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
501 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
527 GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
528 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);

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