Searched refs:Idle (Results 1 – 6 of 6) sorted by relevance
210 Idle, enumerator216 State mState GUARDED_BY(mMutex) = State::Idle;
369 nextState = State::Idle; in threadMain()387 if (mState == State::Idle) { in threadMain()479 case State::Idle: in toCString()
415 Idle = (1 << 0), enumerator502 PostThreadStateType post_thread_state_{PostThreadState::Idle |
581 UpdatePostThreadState(PostThreadState::Idle, display_idle); in SetDisplaySurfaces()
788 private static final class Idle implements MessageQueue.IdleHandler { class in BrightnessTrackerTest854 Idle idle = new Idle(); in waitForHandler()
4531 // Device Headset Idle time