1 #ifndef ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_ 2 #define ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_ 3 4 #include <ui/GraphicBuffer.h> 5 #include "DisplayHardware/ComposerHal.h" 6 #include "hwc_types.h" 7 8 #include <dvr/dvr_shared_buffers.h> 9 #include <hardware/gralloc.h> 10 #include <log/log.h> 11 12 #include <array> 13 #include <condition_variable> 14 #include <memory> 15 #include <mutex> 16 #include <optional> 17 #include <thread> 18 #include <tuple> 19 #include <vector> 20 21 #include <dvr/dvr_config.h> 22 #include <dvr/dvr_vsync.h> 23 #include <pdx/file_handle.h> 24 #include <pdx/rpc/variant.h> 25 #include <private/dvr/shared_buffer_helpers.h> 26 #include <private/dvr/vsync_service.h> 27 28 #include "acquired_buffer.h" 29 #include "display_surface.h" 30 31 // Hardware composer HAL doesn't define HWC_TRANSFORM_NONE as of this writing. 32 #ifndef HWC_TRANSFORM_NONE 33 #define HWC_TRANSFORM_NONE static_cast<hwc_transform_t>(0) 34 #endif 35 36 namespace android { 37 namespace dvr { 38 39 // Basic display metrics for physical displays. 40 struct DisplayParams { 41 hwc2_display_t id; 42 bool is_primary; 43 44 int width; 45 int height; 46 47 struct { 48 int x; 49 int y; 50 } dpi; 51 52 int vsync_period_ns; 53 }; 54 55 // Layer represents the connection between a hardware composer layer and the 56 // source supplying buffers for the layer's contents. 57 class Layer { 58 public: 59 Layer() = default; 60 61 // Sets up the layer to use a display surface as its content source. The Layer 62 // automatically handles ACQUIRE/RELEASE phases for the surface's buffer train 63 // every frame. 64 // 65 // |composer| The composer instance. 66 // |display_params| Info about the display to use. 67 // |blending| receives HWC_BLENDING_* values. 68 // |composition_type| receives either HWC_FRAMEBUFFER for most layers or 69 // HWC_FRAMEBUFFER_TARGET (unless you know what you are doing). 70 // |index| is the index of this surface in the DirectDisplaySurface array. 71 Layer(Hwc2::Composer* composer, const DisplayParams& display_params, 72 const std::shared_ptr<DirectDisplaySurface>& surface, 73 HWC::BlendMode blending, HWC::Composition composition_type, 74 size_t z_order); 75 76 // Sets up the layer to use a direct buffer as its content source. No special 77 // handling of the buffer is performed; responsibility for updating or 78 // changing the buffer each frame is on the caller. 79 // 80 // |composer| The composer instance. 81 // |display_params| Info about the display to use. 82 // |blending| receives HWC_BLENDING_* values. 83 // |composition_type| receives either HWC_FRAMEBUFFER for most layers or 84 // HWC_FRAMEBUFFER_TARGET (unless you know what you are doing). 85 Layer(Hwc2::Composer* composer, const DisplayParams& display_params, 86 const std::shared_ptr<IonBuffer>& buffer, HWC::BlendMode blending, 87 HWC::Composition composition_type, size_t z_order); 88 89 Layer(Layer&&) noexcept; 90 Layer& operator=(Layer&&) noexcept; 91 92 ~Layer(); 93 94 // Releases any shared pointers and fence handles held by this instance. 95 void Reset(); 96 97 // Layers that use a direct IonBuffer should call this each frame to update 98 // which buffer will be used for the next PostLayers. 99 void UpdateBuffer(const std::shared_ptr<IonBuffer>& buffer); 100 101 // Sets up the hardware composer layer for the next frame. When the layer is 102 // associated with a display surface, this method automatically ACQUIRES a new 103 // buffer if one is available. 104 void Prepare(); 105 106 // After calling prepare, if this frame is to be dropped instead of passing 107 // along to the HWC, call Drop to close the contained fence(s). 108 void Drop(); 109 110 // Performs fence bookkeeping after the frame has been posted to hardware 111 // composer. 112 void Finish(int release_fence_fd); 113 114 // Sets the blending for the layer. |blending| receives HWC_BLENDING_* values. 115 void SetBlending(HWC::BlendMode blending); 116 117 // Sets the z-order of this layer 118 void SetZOrder(size_t z_order); 119 120 // Gets the current IonBuffer associated with this layer. Ownership of the 121 // buffer DOES NOT pass to the caller and the pointer is not guaranteed to 122 // remain valid across calls to Layer::Setup(), Layer::Prepare(), or 123 // Layer::Reset(). YOU HAVE BEEN WARNED. 124 IonBuffer* GetBuffer(); 125 GetCompositionType()126 HWC::Composition GetCompositionType() const { return composition_type_; } GetLayerHandle()127 HWC::Layer GetLayerHandle() const { return hardware_composer_layer_; } IsLayerSetup()128 bool IsLayerSetup() const { return !source_.empty(); } 129 GetSurfaceId()130 int GetSurfaceId() const { 131 int surface_id = -1; 132 pdx::rpc::IfAnyOf<SourceSurface>::Call( 133 &source_, [&surface_id](const SourceSurface& surface_source) { 134 surface_id = surface_source.GetSurfaceId(); 135 }); 136 return surface_id; 137 } 138 GetBufferId()139 int GetBufferId() const { 140 int buffer_id = -1; 141 pdx::rpc::IfAnyOf<SourceSurface>::Call( 142 &source_, [&buffer_id](const SourceSurface& surface_source) { 143 buffer_id = surface_source.GetBufferId(); 144 }); 145 return buffer_id; 146 } 147 148 // Compares Layers by surface id. 149 bool operator<(const Layer& other) const { 150 return GetSurfaceId() < other.GetSurfaceId(); 151 } 152 bool operator<(int surface_id) const { return GetSurfaceId() < surface_id; } 153 IgnoreBadDisplayErrorsOnDestroy(bool ignore)154 void IgnoreBadDisplayErrorsOnDestroy(bool ignore) { 155 ignore_bad_display_errors_on_destroy_ = ignore; 156 } 157 158 private: 159 void CommonLayerSetup(); 160 161 // Applies all of the settings to this layer using the hwc functions 162 void UpdateLayerSettings(); 163 164 // Applies visibility settings that may have changed. 165 void UpdateVisibilitySettings(); 166 167 // Checks whether the buffer, given by id, is associated with the given slot 168 // in the HWC buffer cache. If the slot is not associated with the given 169 // buffer the cache is updated to establish the association and the buffer 170 // should be sent to HWC using setLayerBuffer. Returns true if the association 171 // was already established, false if not. A buffer_id of -1 is never 172 // associated and always returns false. 173 bool CheckAndUpdateCachedBuffer(std::size_t slot, int buffer_id); 174 175 // Composer instance. 176 Hwc2::Composer* composer_ = nullptr; 177 178 // Parameters of the display to use for this layer. 179 DisplayParams display_params_; 180 181 // The hardware composer layer and metrics to use during the prepare cycle. 182 hwc2_layer_t hardware_composer_layer_ = 0; 183 184 // Layer properties used to setup the hardware composer layer during the 185 // Prepare phase. 186 size_t z_order_ = 0; 187 HWC::BlendMode blending_ = HWC::BlendMode::None; 188 HWC::Composition composition_type_ = HWC::Composition::Invalid; 189 HWC::Composition target_composition_type_ = HWC::Composition::Device; 190 191 // State when the layer is connected to a surface. Provides the same interface 192 // as SourceBuffer to simplify internal use by Layer. 193 struct SourceSurface { 194 std::shared_ptr<DirectDisplaySurface> surface; 195 AcquiredBuffer acquired_buffer; 196 pdx::LocalHandle release_fence; 197 SourceSurfaceSourceSurface198 explicit SourceSurface(const std::shared_ptr<DirectDisplaySurface>& surface) 199 : surface(surface) {} 200 201 // Attempts to acquire a new buffer from the surface and return a tuple with 202 // width, height, buffer handle, and fence. If a new buffer is not available 203 // the previous buffer is returned or an empty value if no buffer has ever 204 // been posted. When a new buffer is acquired the previous buffer's release 205 // fence is passed out automatically. 206 std::tuple<int, int, int, sp<GraphicBuffer>, pdx::LocalHandle, std::size_t> AcquireSourceSurface207 Acquire() { 208 if (surface->IsBufferAvailable()) { 209 acquired_buffer.Release(std::move(release_fence)); 210 acquired_buffer = surface->AcquireCurrentBuffer(); 211 ATRACE_ASYNC_END("BufferPost", acquired_buffer.buffer()->id()); 212 } 213 if (!acquired_buffer.IsEmpty()) { 214 return std::make_tuple( 215 acquired_buffer.buffer()->width(), 216 acquired_buffer.buffer()->height(), acquired_buffer.buffer()->id(), 217 acquired_buffer.buffer()->buffer()->buffer(), 218 acquired_buffer.ClaimAcquireFence(), acquired_buffer.slot()); 219 } else { 220 return std::make_tuple(0, 0, -1, nullptr, pdx::LocalHandle{}, 0); 221 } 222 } 223 FinishSourceSurface224 void Finish(pdx::LocalHandle fence) { release_fence = std::move(fence); } 225 226 // Gets a pointer to the current acquired buffer or returns nullptr if there 227 // isn't one. GetBufferSourceSurface228 IonBuffer* GetBuffer() { 229 if (acquired_buffer.IsAvailable()) 230 return acquired_buffer.buffer()->buffer(); 231 else 232 return nullptr; 233 } 234 235 // Returns the surface id of the surface. GetSurfaceIdSourceSurface236 int GetSurfaceId() const { return surface->surface_id(); } 237 238 // Returns the buffer id for the current buffer. GetBufferIdSourceSurface239 int GetBufferId() const { 240 if (acquired_buffer.IsAvailable()) 241 return acquired_buffer.buffer()->id(); 242 else 243 return -1; 244 } 245 }; 246 247 // State when the layer is connected to a buffer. Provides the same interface 248 // as SourceSurface to simplify internal use by Layer. 249 struct SourceBuffer { 250 std::shared_ptr<IonBuffer> buffer; 251 252 std::tuple<int, int, int, sp<GraphicBuffer>, pdx::LocalHandle, std::size_t> AcquireSourceBuffer253 Acquire() { 254 if (buffer) 255 return std::make_tuple(buffer->width(), buffer->height(), -1, 256 buffer->buffer(), pdx::LocalHandle{}, 0); 257 else 258 return std::make_tuple(0, 0, -1, nullptr, pdx::LocalHandle{}, 0); 259 } 260 FinishSourceBuffer261 void Finish(pdx::LocalHandle /*fence*/) {} 262 GetBufferSourceBuffer263 IonBuffer* GetBuffer() { return buffer.get(); } 264 GetSurfaceIdSourceBuffer265 int GetSurfaceId() const { return -1; } GetBufferIdSourceBuffer266 int GetBufferId() const { return -1; } 267 }; 268 269 // The underlying hardware composer layer is supplied buffers either from a 270 // surface buffer train or from a buffer directly. 271 pdx::rpc::Variant<SourceSurface, SourceBuffer> source_; 272 273 pdx::LocalHandle acquire_fence_; 274 bool surface_rect_functions_applied_ = false; 275 bool pending_visibility_settings_ = true; 276 277 // Map of buffer slot assignments that have already been established with HWC: 278 // slot -> buffer_id. When this map contains a matching slot and buffer_id the 279 // buffer argument to setLayerBuffer may be nullptr to avoid the cost of 280 // importing a buffer HWC already knows about. 281 std::map<std::size_t, int> cached_buffer_map_; 282 283 // When calling destroyLayer() on an external display that's been removed we 284 // typically get HWC2_ERROR_BAD_DISPLAY errors. If 285 // ignore_bad_display_errors_on_destroy_ is true, don't log the bad display 286 // errors, since they're expected. 287 bool ignore_bad_display_errors_on_destroy_ = false; 288 289 Layer(const Layer&) = delete; 290 void operator=(const Layer&) = delete; 291 }; 292 293 // HardwareComposer encapsulates the hardware composer HAL, exposing a 294 // simplified API to post buffers to the display. 295 // 296 // HardwareComposer is accessed by both the vr flinger dispatcher thread and the 297 // surface flinger main thread, in addition to internally running a separate 298 // thread for compositing/EDS and posting layers to the HAL. When changing how 299 // variables are used or adding new state think carefully about which threads 300 // will access the state and whether it needs to be synchronized. 301 class HardwareComposer { 302 public: 303 using RequestDisplayCallback = std::function<void(bool)>; 304 305 HardwareComposer(); 306 ~HardwareComposer(); 307 308 bool Initialize(Hwc2::Composer* composer, 309 hwc2_display_t primary_display_id, 310 RequestDisplayCallback request_display_callback); 311 IsInitialized()312 bool IsInitialized() const { return initialized_; } 313 314 // Start the post thread if there's work to do (i.e. visible layers). This 315 // should only be called from surface flinger's main thread. 316 void Enable(); 317 // Pause the post thread, blocking until the post thread has signaled that 318 // it's paused. This should only be called from surface flinger's main thread. 319 void Disable(); 320 321 // Called on a binder thread. 322 void OnBootFinished(); 323 324 std::string Dump(); 325 GetPrimaryDisplayParams()326 const DisplayParams& GetPrimaryDisplayParams() const { 327 return primary_display_; 328 } 329 330 // Sets the display surfaces to compose the hardware layer stack. 331 void SetDisplaySurfaces( 332 std::vector<std::shared_ptr<DirectDisplaySurface>> surfaces); 333 334 int OnNewGlobalBuffer(DvrGlobalBufferKey key, IonBuffer& ion_buffer); 335 void OnDeletedGlobalBuffer(DvrGlobalBufferKey key); 336 337 private: 338 DisplayParams GetDisplayParams(Hwc2::Composer* composer, 339 hwc2_display_t display, bool is_primary); 340 341 // Turn display vsync on/off. Returns true on success, false on failure. 342 bool EnableVsync(const DisplayParams& display, bool enabled); 343 // Turn display power on/off. Returns true on success, false on failure. 344 bool SetPowerMode(const DisplayParams& display, bool active); 345 // Convenience function to turn a display on/off. Turns both power and vsync 346 // on/off. Returns true on success, false on failure. 347 bool EnableDisplay(const DisplayParams& display, bool enabled); 348 349 class VsyncService : public BnVsyncService { 350 public: 351 status_t registerCallback(const sp<IVsyncCallback> callback) override; 352 status_t unregisterCallback(const sp<IVsyncCallback> callback) override; 353 void OnVsync(int64_t vsync_timestamp); 354 private: 355 std::vector<sp<IVsyncCallback>>::const_iterator FindCallback( 356 const sp<IVsyncCallback>& callback) const; 357 std::mutex mutex_; 358 std::vector<sp<IVsyncCallback>> callbacks_; 359 }; 360 361 class ComposerCallback : public Hwc2::IComposerCallback { 362 public: 363 ComposerCallback() = default; 364 hardware::Return<void> onHotplug(Hwc2::Display display, 365 Connection conn) override; 366 hardware::Return<void> onRefresh(Hwc2::Display display) override; 367 hardware::Return<void> onVsync(Hwc2::Display display, 368 int64_t timestamp) override; 369 GotFirstHotplug()370 bool GotFirstHotplug() { return got_first_hotplug_; } 371 void SetVsyncService(const sp<VsyncService>& vsync_service); 372 373 struct Displays { 374 hwc2_display_t primary_display = 0; 375 std::optional<hwc2_display_t> external_display; 376 bool external_display_was_hotplugged = false; 377 }; 378 379 Displays GetDisplays(); 380 pdx::Status<int64_t> GetVsyncTime(hwc2_display_t display); 381 382 private: 383 struct DisplayInfo { 384 hwc2_display_t id = 0; 385 pdx::LocalHandle driver_vsync_event_fd; 386 int64_t callback_vsync_timestamp{0}; 387 }; 388 389 DisplayInfo* GetDisplayInfo(hwc2_display_t display); 390 391 std::mutex mutex_; 392 393 bool got_first_hotplug_ = false; 394 DisplayInfo primary_display_; 395 std::optional<DisplayInfo> external_display_; 396 bool external_display_was_hotplugged_ = false; 397 sp<VsyncService> vsync_service_; 398 }; 399 400 HWC::Error Validate(hwc2_display_t display); 401 HWC::Error Present(hwc2_display_t display); 402 403 void PostLayers(hwc2_display_t display); 404 void PostThread(); 405 406 // The post thread has two controlling states: 407 // 1. Idle: no work to do (no visible surfaces). 408 // 2. Suspended: explicitly halted (system is not in VR mode). 409 // When either #1 or #2 is true then the post thread is quiescent, otherwise 410 // it is active. 411 using PostThreadStateType = uint32_t; 412 struct PostThreadState { 413 enum : PostThreadStateType { 414 Active = 0, 415 Idle = (1 << 0), 416 Suspended = (1 << 1), 417 Quit = (1 << 2), 418 }; 419 }; 420 421 void UpdatePostThreadState(uint32_t state, bool suspend); 422 423 // Blocks until either event_fd becomes readable, or we're interrupted by a 424 // control thread, or timeout_ms is reached before any events occur. Any 425 // errors are returned as negative errno values, with -ETIMEDOUT returned in 426 // the case of a timeout. If we're interrupted, kPostThreadInterrupted will be 427 // returned. 428 int PostThreadPollInterruptible(const pdx::LocalHandle& event_fd, 429 int requested_events, int timeout_ms); 430 431 // WaitForPredictedVSync and SleepUntil are blocking calls made on the post 432 // thread that can be interrupted by a control thread. If interrupted, these 433 // calls return kPostThreadInterrupted. 434 int ReadWaitPPState(); 435 pdx::Status<int64_t> WaitForPredictedVSync(); 436 int SleepUntil(int64_t wakeup_timestamp); 437 438 // Initialize any newly connected displays, and set target_display_ to the 439 // display we should render to. Returns true if target_display_ 440 // changed. Called only from the post thread. 441 bool UpdateTargetDisplay(); 442 443 // Reconfigures the layer stack if the display surfaces changed since the last 444 // frame. Called only from the post thread. 445 void UpdateLayerConfig(); 446 447 // Called on the post thread to create the Composer instance. 448 void CreateComposer(); 449 450 // Called on the post thread when the post thread is resumed. 451 void OnPostThreadResumed(); 452 // Called on the post thread when the post thread is paused or quits. 453 void OnPostThreadPaused(); 454 455 // Use post_thread_wait_ to wait for a specific condition, specified by pred. 456 // timeout_sec < 0 means wait indefinitely, otherwise it specifies the timeout 457 // in seconds. 458 // The lock must be held when this function is called. 459 // Returns true if the wait was interrupted because the post thread was asked 460 // to quit. 461 bool PostThreadCondWait(std::unique_lock<std::mutex>& lock, 462 int timeout_sec, 463 const std::function<bool()>& pred); 464 465 // Map the given shared memory buffer to our broadcast ring to track updates 466 // to the config parameters. 467 int MapConfigBuffer(IonBuffer& ion_buffer); 468 void ConfigBufferDeleted(); 469 // Poll for config udpates. 470 void UpdateConfigBuffer(); 471 472 bool initialized_; 473 bool is_standalone_device_; 474 475 std::unique_ptr<Hwc2::Composer> composer_; 476 sp<ComposerCallback> composer_callback_; 477 RequestDisplayCallback request_display_callback_; 478 479 DisplayParams primary_display_; 480 std::optional<DisplayParams> external_display_; 481 DisplayParams* target_display_ = &primary_display_; 482 483 // The list of surfaces we should draw. Set by the display service when 484 // DirectSurfaces are added, removed, or change visibility. Written by the 485 // message dispatch thread and read by the post thread. 486 std::vector<std::shared_ptr<DirectDisplaySurface>> surfaces_; 487 // Set to true by the dispatch thread whenever surfaces_ changes. Set to false 488 // by the post thread when the new list of surfaces is processed. 489 bool surfaces_changed_ = false; 490 491 std::vector<std::shared_ptr<DirectDisplaySurface>> current_surfaces_; 492 493 // Layer set for handling buffer flow into hardware composer layers. This 494 // vector must be sorted by surface_id in ascending order. 495 std::vector<Layer> layers_; 496 497 // The layer posting thread. This thread wakes up a short time before vsync to 498 // hand buffers to hardware composer. 499 std::thread post_thread_; 500 501 // Post thread state machine and synchronization primitives. 502 PostThreadStateType post_thread_state_{PostThreadState::Idle | 503 PostThreadState::Suspended}; 504 std::atomic<bool> post_thread_quiescent_{true}; 505 bool post_thread_resumed_{false}; 506 pdx::LocalHandle post_thread_event_fd_; 507 std::mutex post_thread_mutex_; 508 std::condition_variable post_thread_wait_; 509 std::condition_variable post_thread_ready_; 510 511 // When boot is finished this will be set to true and the post thread will be 512 // notified via post_thread_wait_. 513 bool boot_finished_ = false; 514 515 // VSync sleep timerfd. 516 pdx::LocalHandle vsync_sleep_timer_fd_; 517 518 // The timestamp of the last vsync. 519 int64_t last_vsync_timestamp_ = 0; 520 521 // The number of vsync intervals to predict since the last vsync. 522 int vsync_prediction_interval_ = 1; 523 524 // Vsync count since display on. 525 uint32_t vsync_count_ = 0; 526 527 // Counter tracking the number of skipped frames. 528 int frame_skip_count_ = 0; 529 530 // Fd array for tracking retire fences that are returned by hwc. This allows 531 // us to detect when the display driver begins queuing frames. 532 std::vector<pdx::LocalHandle> retire_fence_fds_; 533 534 // If we are publishing vsync data, we will put it here. 535 std::unique_ptr<CPUMappedBroadcastRing<DvrVsyncRing>> vsync_ring_; 536 537 // Broadcast ring for receiving config data from the DisplayManager. 538 DvrConfigRing shared_config_ring_; 539 uint32_t shared_config_ring_sequence_{0}; 540 // Config buffer for reading from the post thread. 541 DvrConfig post_thread_config_; 542 std::mutex shared_config_mutex_; 543 544 bool vsync_trace_parity_ = false; 545 sp<VsyncService> vsync_service_; 546 547 static constexpr int kPostThreadInterrupted = 1; 548 549 HardwareComposer(const HardwareComposer&) = delete; 550 void operator=(const HardwareComposer&) = delete; 551 }; 552 553 } // namespace dvr 554 } // namespace android 555 556 #endif // ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_ 557