Searched refs:RGB (Results 1 – 14 of 14) sorted by relevance
/frameworks/native/cmds/surfacereplayer/replayer/ |
D | Color.h | 28 struct RGB { struct 29 RGB(uint8_t rIn, uint8_t gIn, uint8_t bIn) : r(rIn), g(gIn), b(bIn) {} in RGB() argument 44 RGB getRGB() const; argument 63 inline RGB HSV::getRGB() const { in getRGB() 121 return RGB(round(r * 255), round(g * 255), round(b * 255)); in getRGB()
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/frameworks/base/rs/java/android/renderscript/ |
D | ProgramFragmentFixedFunction.java | 145 RGB (3), enumConstant 198 case RGB: in buildShaderString() 214 case RGB: in buildShaderString()
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/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_recordable.txt | 124 config to render normal window contents would result in an RGB -> YUV color 125 space conversion when rendering the frame as well as a YUV -> RGB 130 correspond to an RGB HAL pixel format from which the video encoder can
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/frameworks/base/graphics/java/android/graphics/ |
D | ColorSpace.java | 832 RGB(3), enumConstant 1223 if (source.getModel() == Model.RGB && destination.getModel() == Model.RGB) { in connect() 1275 if (source.getModel() == Model.RGB) { in connect() 1333 if (colorSpace.getModel() == Model.RGB) { in adapt() 1426 if (colorSpace.getModel() == Model.RGB) { in match() 2743 super(name, Model.RGB, id); in Rgb() 3651 source.getModel() == Model.RGB ? adapt(source, ILLUMINANT_D50_XYZ) : source, in Connector() 3652 destination.getModel() == Model.RGB ? in Connector() 3684 boolean srcRGB = source.getModel() == Model.RGB; in computeTransform() 3685 boolean dstRGB = destination.getModel() == Model.RGB; in computeTransform() [all …]
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D | Color.java | 628 if (mColorSpace.getModel() != ColorSpace.Model.RGB) { in luminance() 1218 if (colorSpace.getModel() != ColorSpace.Model.RGB) { in luminance()
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/frameworks/av/media/libstagefright/filters/ |
D | saturationARGB.rscript | 29 // get RGB, scale 0-255 uchar to 0-1.0 float
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/frameworks/av/cmds/stagefright/filters/ |
D | saturation.rscript | 29 // get RGB, scale 0-255 uchar to 0-1.0 float
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D | nightvision.rscript | 28 // get RGB, scale 0-255 uchar to 0-1.0 float
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/frameworks/native/services/surfaceflinger/sysprop/ |
D | SurfaceFlingerProperties.sysprop | 125 # Some hardware can do RGB->YUV conversion more efficiently in hardware 202 # channel has as many bits as the RGB color channel.
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/frameworks/av/media/codec2/core/include/ |
D | C2Config.h | 1329 RGB, ///< RGB
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/frameworks/rs/tests/java_api/CannyLive/src/com/android/example/cannylive/ |
D | canny.rscript | 22 rs_allocation gCurrentRGBFrame; // RGB
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/exif/ |
D | ExifInterface.java | 419 public static final short RGB = 2; field
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/frameworks/base/non-updatable-api/ |
D | current.txt | 14067 enum_constant public static final android.graphics.ColorSpace.Model RGB;
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/frameworks/base/api/ |
D | current.txt | 14067 enum_constant public static final android.graphics.ColorSpace.Model RGB;
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