1# Copyright (C) 2019 The Android Open Source Project
2#
3# Licensed under the Apache License, Version 2.0 (the License);
4# you may not use this file except in compliance with the License.
5# You may obtain a copy of the License at
6#
7#      http://www.apache.org/licenses/LICENSE-2.0
8#
9# Unless required by applicable law or agreed to in writing, software
10# distributed under the License is distributed on an AS IS BASIS,
11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12# See the License for the specific language governing permissions and
13# limitations under the License.
14
15module: "android.sysprop.SurfaceFlingerProperties"
16owner: Platform
17
18# The following two properties define (respectively):
19#
20# - The phase offset between hardware vsync and when apps are woken up by the
21#   Choreographer callback
22# - The phase offset between hardware vsync and when SurfaceFlinger wakes up
23#   to consume input
24# Their values may be tuned to trade off between display pipeline latency (both
25# overall latency and the lengths of the app --> SF and SF --> display phases)
26# and frame delivery jitter (which typically manifests as "jank" or "jerkiness"
27# while interacting with the device). The default values must produce a
28# relatively low amount of jitter at the expense of roughly two frames of
29# app --> display latency, and unless significant testing is performed to avoid
30# increased display jitter (both manual investigation using systrace [1] and
31# automated testing using dumpsys gfxinfo [2] are recommended), they should not
32# be modified.
33#
34# [1] https://developer.android.com/studio/profile/systrace.html
35# [2] https://developer.android.com/training/testing/performance.html
36prop {
37    api_name: "vsync_event_phase_offset_ns"
38    type: Long
39    scope: Public
40    access: Readonly
41    prop_name: "ro.surface_flinger.vsync_event_phase_offset_ns"
42}
43
44prop {
45    api_name: "vsync_sf_event_phase_offset_ns"
46    type: Long
47    scope: Public
48    access: Readonly
49    prop_name: "ro.surface_flinger.vsync_sf_event_phase_offset_ns"
50}
51
52# Instruct the Render Engine to use EGL_IMG_context_priority hint if available.
53prop {
54    api_name: "use_context_priority"
55    type: Boolean
56    scope: Public
57    access: Readonly
58    prop_name: "ro.surface_flinger.use_context_priority"
59}
60
61# Controls the number of buffers SurfaceFlinger will allocate for use in FramebufferSurface.
62prop {
63    api_name: "max_frame_buffer_acquired_buffers"
64    type: Long
65    scope: Public
66    access: Readonly
67    prop_name: "ro.surface_flinger.max_frame_buffer_acquired_buffers"
68}
69
70# hasWideColorDisplay indicates that the device has
71# or can support a wide-color display, e.g. color space
72# greater than sRGB. Typical display may have same
73# color primaries as DCI-P3.
74# Indicate support for this feature by setting
75# TARGET_HAS_WIDE_COLOR_DISPLAY to true in BoardConfig.mk
76# This also means that the device is color managed.
77# A color managed device will use the appropriate
78# display mode depending on the content on the screen.
79# Default is sRGB.
80prop {
81    api_name: "has_wide_color_display"
82    type: Boolean
83    scope: Public
84    access: Readonly
85    prop_name: "ro.surface_flinger.has_wide_color_display"
86}
87
88# Indicates if Sync framework is available. Sync framework provides fence
89# mechanism which significantly reduces buffer processing latency.
90prop {
91    api_name: "running_without_sync_framework"
92    type: Boolean
93    scope: Public
94    access: Readonly
95    prop_name: "ro.surface_flinger.running_without_sync_framework"
96}
97
98# hwHDRDisplay indicates that the device has an High Dynamic Range display.
99# A display is considered High Dynamic Range if it
100#
101#     1. is a wide color gamut display, typically DCI-P3 or lager
102#     2. has high luminance capability, typically 540 nits or higher at 10% OPR
103#
104# Indicate support for this feature by setting
105# ro.surface_flinger.has_HDR_display to true in device.mk
106# ro.surface_flinger.has_wide_color_display must be set to true when
107# ro.surface_flinger.has_HDR_display is true.
108prop {
109    api_name: "has_HDR_display"
110    type: Boolean
111    scope: Public
112    access: Readonly
113    prop_name: "ro.surface_flinger.has_HDR_display"
114}
115
116# Specify the offset in nanoseconds to add to vsync time when timestamping present fences.
117prop {
118    api_name: "present_time_offset_from_vsync_ns"
119    type: Long
120    scope: Public
121    access: Readonly
122    prop_name: "ro.surface_flinger.present_time_offset_from_vsync_ns"
123}
124
125# Some hardware can do RGB->YUV conversion more efficiently in hardware
126# controlled by HWC than in hardware controlled by the video encoder.
127# This instruct VirtualDisplaySurface to use HWC for such conversion on
128# GL composition.
129prop {
130    api_name: "force_hwc_copy_for_virtual_displays"
131    type: Boolean
132    scope: Public
133    access: Readonly
134    prop_name: "ro.surface_flinger.force_hwc_copy_for_virtual_displays"
135}
136
137# Maximum dimension supported by HWC for virtual display.
138# Must be equals to min(max_width, max_height).
139prop {
140    api_name: "max_virtual_display_dimension"
141    type: Long
142    scope: Public
143    access: Readonly
144    prop_name: "ro.surface_flinger.max_virtual_display_dimension"
145}
146
147# Return true if surface flinger should use vr flinger for compatible vr
148# apps, false otherwise. Devices that will never be running vr apps should
149# return false to avoid extra resource usage. Daydream ready devices must
150# return true for full vr support.
151prop {
152    api_name: "use_vr_flinger"
153    type: Boolean
154    scope: Public
155    access: Readonly
156    prop_name: "ro.surface_flinger.use_vr_flinger"
157}
158
159# Returns true if surface flinger should start
160# hardware.graphics.allocator@2.0::IAllocator service.
161prop {
162    api_name: "start_graphics_allocator_service"
163    type: Boolean
164    scope: Public
165    access: Readonly
166    prop_name: "ro.surface_flinger.start_graphics_allocator_service"
167}
168
169# Returns the orientation of the primary display device.
170prop {
171    api_name: "primary_display_orientation"
172    type: Enum
173    enum_values: "ORIENTATION_0|ORIENTATION_90|ORIENTATION_180|ORIENTATION_270"
174    scope: Public
175    access: Readonly
176    prop_name: "ro.surface_flinger.primary_display_orientation"
177}
178
179# useColorManagement indicates whether SurfaceFlinger should manage color
180# by switching to appropriate color mode automatically depending on the
181# Dataspace of the surfaces on screen.
182prop {
183    api_name: "use_color_management"
184    type: Boolean
185    scope: Public
186    access: Readonly
187    prop_name: "ro.surface_flinger.use_color_management"
188}
189
190# The following four propertiess define:
191# Returns the default data space and pixel format that SurfaceFlinger
192# expects to receive and output as well as the wide color gamut data space
193# and pixel format for wide color gamut surfaces.
194# To determine the data space and pixel format, there are a few things
195# we recommend to consider:
196#
197#   1. Hardware composer's capability to composite contents with the chosen
198#      data space and pixel format efficiently;
199#   2. Hardware composer's ability to composite contents when sRGB contents
200#      and the chosen wide color gamut data space contents coexist;
201#   3. For better blending, consider using pixel format where the alpha
202#      channel has as many bits as the RGB color channel.
203#   4. Memory consumption and efficient buffer compression when considering
204#      more bits in pixel format.
205
206# dataspace is the default data space that SurfaceFlinger expects.
207# The data space must not be Dataspace::UNKNOWN, if unspecified,
208# the default data space is Dataspace::V0_SRGB;
209prop {
210    api_name: "default_composition_dataspace"
211    type: Long
212    scope: Public
213    access: Readonly
214    prop_name: "ro.surface_flinger.default_composition_dataspace"
215}
216
217# pixelFormat is the default pixel format that SurfaceFlinger
218# expects. If unspecified, the default pixel format is
219# PixelFormat::RGBA_8888.
220prop {
221    api_name: "default_composition_pixel_format"
222    type: Integer
223    scope: Public
224    access: Readonly
225    prop_name: "ro.surface_flinger.default_composition_pixel_format"
226}
227
228# wcgDataspace is the data space that SurfaceFlinger expects for
229# wide color gamut surfaces.
230# When hasWideColorDisplay returns true, this API must return a
231# valid wide color gamut data space.
232# The data space must not be UNKNOWN, if unspecified, the data space
233# is V0_SRGB by default, which essentially indicates there's no wide
234# color gamut, meaning hasWideColorDisplay returns false.
235prop {
236    api_name: "wcg_composition_dataspace"
237    type: Long
238    scope: Public
239    access: Readonly
240    prop_name: "ro.surface_flinger.wcg_composition_dataspace"
241}
242
243# wcgPixelFormat is the pixel format that SurfaceFlinger expects for
244# wide color gamut surfaces. If unspecified, the pixel format is
245# PixelFormat::RGBA_8888 by default.
246prop {
247    api_name: "wcg_composition_pixel_format"
248    type: Integer
249    scope: Public
250    access: Readonly
251    prop_name: "ro.surface_flinger.wcg_composition_pixel_format"
252}
253
254# colorSpaceAgnosticDataspace specifies the data space that
255# SurfaceFlinger expects for surfaces which are color space agnostic.
256# The variable works only when useColorManagement is specified. If
257# unspecified, the data space follows what SurfaceFlinger expects for
258# surfaces when useColorManagement is specified.
259
260prop {
261    api_name: "color_space_agnostic_dataspace"
262    type: Long
263    scope: Public
264    access: Readonly
265    prop_name: "ro.surface_flinger.color_space_agnostic_dataspace"
266}
267
268# Return the native panel primary data. The data includes red, green,
269# blue and white. The primary format is CIE 1931 XYZ color space.
270# If unspecified, the primaries is sRGB gamut by default.
271
272prop {
273    api_name: "display_primary_red"
274    type: DoubleList
275    scope: Public
276    access: Readonly
277    prop_name: "ro.surface_flinger.display_primary_red"
278}
279
280prop {
281    api_name: "display_primary_green"
282    type: DoubleList
283    scope: Public
284    access: Readonly
285    prop_name: "ro.surface_flinger.display_primary_green"
286}
287
288prop {
289    api_name: "display_primary_blue"
290    type: DoubleList
291    scope: Public
292    access: Readonly
293    prop_name: "ro.surface_flinger.display_primary_blue"
294}
295
296prop {
297    api_name: "display_primary_white"
298    type: DoubleList
299    scope: Public
300    access: Readonly
301    prop_name: "ro.surface_flinger.display_primary_white"
302}
303
304# refreshRateSwitching indicates whether SurfaceFlinger should use refresh rate
305# switching on the device, e.g. to switch between 60 and 90 Hz. The settings
306# below that are related to refresh rate switching will only have an effect if
307# refresh_rate_switching is enabled.
308prop {
309    api_name: "refresh_rate_switching"
310    type: Boolean
311    scope: Public
312    access: Readonly
313    prop_name: "ro.surface_flinger.refresh_rate_switching"
314}
315
316# setIdleTimerMs indicates what is considered a timeout in milliseconds for Scheduler. This value is
317# used by the Scheduler to trigger inactivity callbacks that will switch the display to a lower
318# refresh rate. Setting this property to 0 means there is no timer.
319prop {
320    api_name: "set_idle_timer_ms"
321    type: Integer
322    scope: Public
323    access: Readonly
324    prop_name: "ro.surface_flinger.set_idle_timer_ms"
325}
326
327# setTouchTimerMs indicates what is considered a timeout in milliseconds for Scheduler.
328# This value is used by the Scheduler to trigger touch inactivity callbacks that will switch the
329# display to a lower refresh rate. Setting this property to 0 means there is no timer.
330prop {
331    api_name: "set_touch_timer_ms"
332    type: Integer
333    scope: Public
334    access: Readonly
335    prop_name: "ro.surface_flinger.set_touch_timer_ms"
336}
337
338# setDisplayPowerTimerMs indicates what is considered a timeout in milliseconds for Scheduler.
339# This value is used by the Scheduler to trigger display power inactivity callbacks that will
340# keep the display in peak refresh rate as long as display power is not in normal mode.
341# Setting this property to 0 means there is no timer.
342prop {
343    api_name: "set_display_power_timer_ms"
344    type: Integer
345    scope: Public
346    access: Readonly
347    prop_name: "ro.surface_flinger.set_display_power_timer_ms"
348}
349
350# useSmart90ForVideo indicates whether Scheduler should detect content FPS, and try to adjust the
351# screen refresh rate based on that.
352prop {
353    api_name: "use_smart_90_for_video"
354    type: Boolean
355    scope: Public
356    access: Readonly
357    prop_name: "ro.surface_flinger.use_smart_90_for_video"
358}
359
360prop {
361    api_name: "enable_protected_contents"
362    type: Boolean
363    scope: Public
364    access: Readonly
365    prop_name: "ro.surface_flinger.protected_contents"
366}
367
368# Indicates whether Scheduler's idle timer should support a display driver timeout in the kernel.
369# The value of set_idle_timer_ms should be shorter in time than the timeout duration in the kernel.
370prop {
371    api_name: "support_kernel_idle_timer"
372    type: Boolean
373    scope: Public
374    access: Readonly
375    prop_name: "ro.surface_flinger.support_kernel_idle_timer"
376}
377