Searched refs:RS_ALLOCATION_USAGE_IO_INPUT (Results 1 – 8 of 8) sorted by relevance
50 RS_ALLOCATION_USAGE_IO_INPUT | in Allocation()57 if ((usage & RS_ALLOCATION_USAGE_IO_INPUT) != 0) { in Allocation()59 if ((usage & ~(RS_ALLOCATION_USAGE_IO_INPUT | in Allocation()488 if ((mUsage & RS_ALLOCATION_USAGE_IO_INPUT) == 0) { in ioGetInput()500 if ((mUsage & RS_ALLOCATION_USAGE_IO_INPUT) == 0) { in getSurface()
76 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) && in rscAllocationDestroy()
93 RS_ALLOCATION_USAGE_IO_INPUT = 0x0020, enumerator
109 value: RS_ALLOCATION_USAGE_IO_INPUT = 0x0020, "Allocation is used as a Surface consumer."
121 RS_ALLOCATION_USAGE_IO_INPUT = 0x0020, // Allocation is used as a Surface consumer.
164 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { in UploadToTexture()390 } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { in rsdAllocationInitStrided()559 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) && in rsdAllocationDestroy()
401 (uint32_t) RS_ALLOCATION_USAGE_IO_INPUT)));
403 (uint32_t) RS_ALLOCATION_USAGE_IO_INPUT)));