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Searched refs:RS_ERROR_BAD_SHADER (Results 1 – 4 of 4) sorted by relevance

/frameworks/rs/
DrsProgram.cpp157 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation"); in bindAllocation()
163 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation"); in bindAllocation()
184 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind texture"); in bindTexture()
190 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind cubemap to 2d texture slot"); in bindTexture()
203 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind sampler"); in bindSampler()
DrsProgramFragment.cpp45 … rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set fixed function emulation color on user program"); in setConstantColor()
50 …rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocatio… in setConstantColor()
72 rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound"); in setup()
DrsDefines.h215 RS_ERROR_BAD_SHADER = 1, enumerator
/frameworks/rs/driver/
DrsdShader.cpp479 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available"); in setupTextures()
500 rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader"); in setupTextures()
534 rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound"); in setupUserConstants()