Searched refs:RS_KIND_PIXEL_DEPTH (Results 1 – 8 of 8) sorted by relevance
338 dk == RS_KIND_PIXEL_DEPTH || in createPixel()363 if (dt == RS_TYPE_UNSIGNED_16 && dk != RS_KIND_PIXEL_DEPTH) { in createPixel()379 case RS_KIND_PIXEL_DEPTH: in createPixel()
242 _RS_ASSERT(rsIsObject(rsCreatePixelElement(dt, RS_KIND_PIXEL_DEPTH))); \244 _RS_ASSERT(!rsIsObject(rsCreatePixelElement(dt, RS_KIND_PIXEL_DEPTH)));\311 TEST_SUPPORTED_PIXEL (RS_TYPE_UNSIGNED_16, RS_KIND_PIXEL_DEPTH);
244 _RS_ASSERT(rsIsObject(rsCreatePixelElement(dt, RS_KIND_PIXEL_DEPTH))); \246 _RS_ASSERT(!rsIsObject(rsCreatePixelElement(dt, RS_KIND_PIXEL_DEPTH)));\313 TEST_SUPPORTED_PIXEL (RS_TYPE_UNSIGNED_16, RS_KIND_PIXEL_DEPTH);
497 data_kind != RS_KIND_PIXEL_DEPTH && in rsCreatePixelElement()519 if (data_type == RS_TYPE_UNSIGNED_16 && data_kind != RS_KIND_PIXEL_DEPTH) { in rsCreatePixelElement()535 case RS_KIND_PIXEL_DEPTH: in rsCreatePixelElement()
164 RS_KIND_PIXEL_DEPTH, enumerator
170 value: RS_KIND_PIXEL_DEPTH = 12, "Depth for a depth texture."
193 RS_KIND_PIXEL_DEPTH = 12, // Depth for a depth texture.
80 case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16; in rsdKindToGLFormat()