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Searched refs:RsdVertexArray (Results 1 – 6 of 6) sorted by relevance

/frameworks/rs/driver/
DrsdVertexArray.cpp30 RsdVertexArray::RsdVertexArray(const Attrib *attribs, uint32_t numAttribs) { in RsdVertexArray() function in RsdVertexArray
35 RsdVertexArray::~RsdVertexArray() { in ~RsdVertexArray()
38 RsdVertexArray::Attrib::Attrib() { in Attrib()
42 void RsdVertexArray::Attrib::clear() { in clear()
53 void RsdVertexArray::Attrib::set(uint32_t type, uint32_t size, uint32_t stride, in set()
65 void RsdVertexArray::logAttrib(uint32_t idx, uint32_t slot) const { in logAttrib()
81 void RsdVertexArray::setup(const Context *rsc) const { in setup()
DrsdVertexArray.h33 class RsdVertexArray {
51 RsdVertexArray(const Attrib *attribs, uint32_t numAttribs);
52 virtual ~RsdVertexArray();
DrsdMeshObj.h53 RsdVertexArray::Attrib *mAttribs;
DrsdMeshObj.cpp100 mAttribs = new RsdVertexArray::Attrib[mAttribCount]; in init()
162 RsdVertexArray va(mAttribs, mAttribCount); in renderPrimitiveRange()
DrsdGL.cpp549 RsdVertexArray::Attrib attribs[2]; in rsdGLDrawQuadTexCoords()
554 RsdVertexArray va(attribs, 2); in rsdGLDrawQuadTexCoords()
DrsdRuntimeStubs.cpp877 RsdVertexArray::Attrib attribs[2];
881 RsdVertexArray va(attribs, 2);