/frameworks/wilhelm/tests/sandbox/ |
D | outputmix.c | 32 assert(SL_RESULT_SUCCESS == result); in main() 36 assert(SL_RESULT_SUCCESS == result); in main() 40 assert(SL_RESULT_SUCCESS == result); in main() 45 assert(SL_RESULT_SUCCESS == result); in main() 52 assert(SL_RESULT_SUCCESS == result); in main() 62 assert(SL_RESULT_SUCCESS == result); in main() 67 assert(SL_RESULT_SUCCESS == result); in main() 76 assert(SL_RESULT_SUCCESS == result); in main() 80 assert(SL_RESULT_SUCCESS == result); in main() 85 assert((SL_RESULT_SUCCESS == result) || (SL_RESULT_FEATURE_UNSUPPORTED) == result); in main() [all …]
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D | reverb.c | 196 assert(SL_RESULT_SUCCESS == result); in prefetch_callback() 199 assert(SL_RESULT_SUCCESS == result); in prefetch_callback() 312 assert(SL_RESULT_SUCCESS == result); in main() 314 assert(SL_RESULT_SUCCESS == result); in main() 317 assert(SL_RESULT_SUCCESS == result); in main() 333 assert(SL_RESULT_SUCCESS == result); in main() 335 assert(SL_RESULT_SUCCESS == result); in main() 341 assert(SL_RESULT_SUCCESS == result); in main() 344 assert(SL_RESULT_SUCCESS == result); in main() 349 if (SL_RESULT_SUCCESS == result) { in main() [all …]
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D | dim.c | 41 assert(SL_RESULT_SUCCESS == result); in main() 44 assert(SL_RESULT_SUCCESS == result); in main() 46 assert(SL_RESULT_SUCCESS == result); in main() 51 assert(SL_RESULT_SUCCESS == result); in main() 62 assert(SL_RESULT_SUCCESS == result); in main() 67 assert(SL_RESULT_SUCCESS == result); in main() 72 assert(SL_RESULT_SUCCESS == result); in main() 95 assert(SL_RESULT_SUCCESS == result); in main() 100 assert(SL_RESULT_SUCCESS == result); in main() 115 assert((SL_RESULT_SUCCESS == result) || (SL_RESULT_FEATURE_UNSUPPORTED == result)); in main() [all …]
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D | urimime.c | 42 assert(SL_RESULT_SUCCESS == result); in main() 45 assert(SL_RESULT_SUCCESS == result); in main() 47 assert(SL_RESULT_SUCCESS == result); in main() 52 assert(SL_RESULT_SUCCESS == result); in main() 54 assert(SL_RESULT_SUCCESS == result); in main() 98 assert(SL_RESULT_SUCCESS == result); in main() 102 assert(SL_RESULT_SUCCESS == result); in main() 107 assert(SL_RESULT_SUCCESS == result); in main() 125 assert(SL_RESULT_SUCCESS == result); in main() 133 assert(SL_RESULT_SUCCESS == result); in main() [all …]
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D | multithread.c | 58 assert(SL_RESULT_SUCCESS == result); in thread_start() 60 assert(SL_RESULT_SUCCESS == result); in thread_start() 75 assert(SL_RESULT_SUCCESS == result); in thread_start() 77 assert(SL_RESULT_SUCCESS == result); in thread_start() 80 assert(SL_RESULT_SUCCESS == result); in thread_start() 82 assert(SL_RESULT_SUCCESS == result); in thread_start() 114 assert(SL_RESULT_SUCCESS == result); in main() 116 assert(SL_RESULT_SUCCESS == result); in main() 119 assert(SL_RESULT_SUCCESS == result); in main() 124 assert(SL_RESULT_SUCCESS == result); in main() [all …]
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D | configbq.c | 80 assert(SL_RESULT_SUCCESS == result); in main() 83 assert(SL_RESULT_SUCCESS == result); in main() 85 assert(SL_RESULT_SUCCESS == result); in main() 90 assert(SL_RESULT_SUCCESS == result); in main() 92 assert(SL_RESULT_SUCCESS == result); in main() 136 if (SL_RESULT_SUCCESS != result) { in main() 143 assert(SL_RESULT_SUCCESS == result); in main() 185 assert(SL_RESULT_SUCCESS == result); in main() 187 assert(SL_RESULT_SUCCESS == result); in main() 192 assert(SL_RESULT_SUCCESS == result); in main() [all …]
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D | playbq.cpp | 91 assert(SL_RESULT_SUCCESS == result); in callback() 341 assert(SL_RESULT_SUCCESS == result); in main() 344 assert(SL_RESULT_SUCCESS == result); in main() 346 assert(SL_RESULT_SUCCESS == result); in main() 354 assert(SL_RESULT_SUCCESS == result); in main() 356 assert(SL_RESULT_SUCCESS == result); in main() 363 assert(SL_RESULT_SUCCESS == result); in main() 367 assert(SL_RESULT_SUCCESS == result); in main() 406 if (SL_RESULT_SUCCESS != result) { in main() 415 assert(SL_RESULT_SUCCESS == result); in main() [all …]
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D | engine.c | 30 assert(SL_RESULT_SUCCESS == result); in main() 47 assert(SL_RESULT_SUCCESS == result); in main() 111 assert(SL_RESULT_SUCCESS == result); in main() 119 assert(SL_RESULT_SUCCESS == result || SL_RESULT_PRECONDITIONS_VIOLATED == result); in main() 120 if (SL_RESULT_SUCCESS == result) { in main() 131 assert(SL_RESULT_SUCCESS == result); in main() 136 assert(SL_RESULT_SUCCESS == result); in main() 142 assert(SL_RESULT_SUCCESS == result); in main() 149 assert(SL_RESULT_SUCCESS == result); in main() 169 assert(SL_RESULT_SUCCESS == result); in main()
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D | object.c | 32 assert(SL_RESULT_SUCCESS == result); in main() 34 assert(SL_RESULT_SUCCESS == result); in main() 37 assert(SL_RESULT_SUCCESS == result); in main() 67 assert(SL_RESULT_SUCCESS == result); in main() 75 assert(SL_RESULT_SUCCESS == result); in main() 88 assert(SL_RESULT_SUCCESS == result); in main() 98 assert(SL_RESULT_SUCCESS == result); in main() 137 assert(SL_RESULT_SUCCESS == result); in main() 155 assert(SL_RESULT_SUCCESS == result); in main() 167 assert(SL_RESULT_SUCCESS == result); in main()
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D | monkey.c | 58 assert(SL_RESULT_SUCCESS == result); in actionPause() 66 assert(SL_RESULT_SUCCESS == result); in actionPlay() 74 assert(SL_RESULT_SUCCESS == result); in actionStop() 82 assert(SL_RESULT_SUCCESS == result); in actionRewind() 121 if (SL_RESULT_SUCCESS != result) in actionCreate() 131 assert(SL_RESULT_SUCCESS == result); in actionRealize() 134 assert(SL_RESULT_SUCCESS == result); in actionRealize() 136 assert(SL_RESULT_SUCCESS == result); in actionRealize() 175 assert(SL_RESULT_SUCCESS == result); in actionInitialize() 177 assert(SL_RESULT_SUCCESS == result); in actionInitialize() [all …]
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/frameworks/wilhelm/tests/listening/ |
D | seekTorture.c | 41 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 43 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 46 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 51 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 53 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 77 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 79 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 82 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 85 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 88 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() [all …]
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/frameworks/wilhelm/tests/examples/ |
D | slesTestFeedback.cpp | 111 ASSERT_EQ(SL_RESULT_SUCCESS, result); in recorderCallback() 125 if (SL_RESULT_SUCCESS == result) { in recorderCallback() 147 ASSERT_EQ(SL_RESULT_SUCCESS, result); in recorderCallback() 206 ASSERT_EQ(SL_RESULT_SUCCESS, result); in playerCallback() 222 if (SL_RESULT_SUCCESS == result) { in playerCallback() 401 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 403 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 406 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 411 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() 413 ASSERT_EQ(SL_RESULT_SUCCESS, result); in main() [all …]
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/frameworks/wilhelm/src/itf/ |
D | I3DSource.cpp | 30 result = SL_RESULT_SUCCESS; in I3DSource_SetHeadRelative() 48 result = SL_RESULT_SUCCESS; in I3DSource_GetHeadRelative() 69 result = SL_RESULT_SUCCESS; in I3DSource_SetRolloffDistances() 90 result = SL_RESULT_SUCCESS; in I3DSource_GetRolloffDistances() 105 result = SL_RESULT_SUCCESS; in I3DSource_SetRolloffMaxDistanceMute() 123 result = SL_RESULT_SUCCESS; in I3DSource_GetRolloffMaxDistanceMute() 141 result = SL_RESULT_SUCCESS; in I3DSource_SetRolloffFactor() 157 result = SL_RESULT_SUCCESS; in I3DSource_GetRolloffFactor() 174 result = SL_RESULT_SUCCESS; in I3DSource_SetRoomRolloffFactor() 190 result = SL_RESULT_SUCCESS; in I3DSource_GetRoomRolloffFactor() [all …]
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D | IAudioIODeviceCapabilities.cpp | 32 result = SL_RESULT_SUCCESS; in IAudioIODeviceCapabilities_GetAvailableAudioInputs() 55 result = SL_RESULT_SUCCESS; in IAudioIODeviceCapabilities_QueryAudioInputCapabilities() 81 result = SL_RESULT_SUCCESS; in IAudioIODeviceCapabilities_RegisterAvailableAudioInputsChangedCallback() 95 result = SL_RESULT_SUCCESS; in IAudioIODeviceCapabilities_GetAvailableAudioOutputs() 121 result = SL_RESULT_SUCCESS; in IAudioIODeviceCapabilities_QueryAudioOutputCapabilities() 151 result = SL_RESULT_SUCCESS; in IAudioIODeviceCapabilities_RegisterAvailableAudioOutputsChangedCallback() 168 result = SL_RESULT_SUCCESS; in IAudioIODeviceCapabilities_RegisterDefaultDeviceIDMapChangedCallback() 185 result = SL_RESULT_SUCCESS; in IAudioIODeviceCapabilities_GetAssociatedAudioInputs() 203 result = SL_RESULT_SUCCESS; in IAudioIODeviceCapabilities_GetAssociatedAudioOutputs() 222 result = SL_RESULT_SUCCESS; in IAudioIODeviceCapabilities_GetDefaultAudioDevices() [all …]
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D | IRecord.cpp | 38 result = SL_RESULT_SUCCESS; in IRecord_SetRecordState() 62 result = SL_RESULT_SUCCESS; in IRecord_GetRecordState() 81 result = SL_RESULT_SUCCESS; in IRecord_SetDurationLimit() 109 result = SL_RESULT_SUCCESS; in IRecord_GetPosition() 126 result = SL_RESULT_SUCCESS; in IRecord_RegisterCallback() 153 result = SL_RESULT_SUCCESS; in IRecord_SetCallbackEventsMask() 172 result = SL_RESULT_SUCCESS; in IRecord_GetCallbackEventsMask() 200 result = SL_RESULT_SUCCESS; in IRecord_SetMarkerPosition() 226 result = SL_RESULT_SUCCESS; in IRecord_ClearMarkerPosition() 247 result = SL_RESULT_SUCCESS; in IRecord_GetMarkerPosition() [all …]
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D | IEngineCapabilities.cpp | 34 result = SL_RESULT_SUCCESS; in IEngineCapabilities_QuerySupportedProfiles() 57 result = SL_RESULT_SUCCESS; in IEngineCapabilities_QueryAvailableVoices() 77 result = SL_RESULT_SUCCESS; in IEngineCapabilities_QueryNumberOfMIDISynthesizers() 95 result = SL_RESULT_SUCCESS; in IEngineCapabilities_QueryAPIVersion() 111 result = SL_RESULT_SUCCESS; in IEngineCapabilities_QueryLEDCapabilities() 133 result = SL_RESULT_SUCCESS; in IEngineCapabilities_QueryLEDCapabilities() 153 result = SL_RESULT_SUCCESS; in IEngineCapabilities_QueryVibraCapabilities() 175 result = SL_RESULT_SUCCESS; in IEngineCapabilities_QueryVibraCapabilities() 196 result = SL_RESULT_SUCCESS; in IEngineCapabilities_IsThreadSafe()
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D | IVolume.cpp | 39 result = SL_RESULT_SUCCESS; in IVolume_SetVolumeLevel() 58 result = SL_RESULT_SUCCESS; in IVolume_GetVolumeLevel() 73 result = SL_RESULT_SUCCESS; in IVolume_GetMaxVolumeLevel() 94 result = SL_RESULT_SUCCESS; in IVolume_SetMute() 112 result = SL_RESULT_SUCCESS; in IVolume_GetMute() 133 result = SL_RESULT_SUCCESS; in IVolume_EnableStereoPosition() 151 result = SL_RESULT_SUCCESS; in IVolume_IsEnabledStereoPosition() 174 result = SL_RESULT_SUCCESS; in IVolume_SetStereoPosition() 193 result = SL_RESULT_SUCCESS; in IVolume_GetStereoPosition()
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D | IEnvironmentalReverb.cpp | 54 result = SL_RESULT_SUCCESS; in IEnvironmentalReverb_SetRoomLevel() 81 result = SL_RESULT_SUCCESS; in IEnvironmentalReverb_GetRoomLevel() 115 result = SL_RESULT_SUCCESS; in IEnvironmentalReverb_SetRoomHFLevel() 143 result = SL_RESULT_SUCCESS; in IEnvironmentalReverb_GetRoomHFLevel() 174 result = SL_RESULT_SUCCESS; in IEnvironmentalReverb_SetDecayTime() 202 result = SL_RESULT_SUCCESS; in IEnvironmentalReverb_GetDecayTime() 233 result = SL_RESULT_SUCCESS; in IEnvironmentalReverb_SetDecayHFRatio() 261 result = SL_RESULT_SUCCESS; in IEnvironmentalReverb_GetDecayHFRatio() 294 result = SL_RESULT_SUCCESS; in IEnvironmentalReverb_SetReflectionsLevel() 322 result = SL_RESULT_SUCCESS; in IEnvironmentalReverb_GetReflectionsLevel() [all …]
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D | IPlay.cpp | 33 result = SL_RESULT_SUCCESS; in IPlay_SetPlayState() 128 result = SL_RESULT_SUCCESS; in IPlay_GetPlayState() 159 result = SL_RESULT_SUCCESS; in IPlay_GetDuration() 178 if (SL_RESULT_SUCCESS == result) { in IPlay_GetDuration() 233 result = SL_RESULT_SUCCESS; in IPlay_GetPosition() 250 result = SL_RESULT_SUCCESS; in IPlay_RegisterCallback() 279 result = SL_RESULT_SUCCESS; in IPlay_SetCallbackEventsMask() 298 result = SL_RESULT_SUCCESS; in IPlay_GetCallbackEventsMask() 326 result = SL_RESULT_SUCCESS; in IPlay_SetMarkerPosition() 352 result = SL_RESULT_SUCCESS; in IPlay_ClearMarkerPosition() [all …]
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D | IMIDIMuteSolo.cpp | 38 result = SL_RESULT_SUCCESS; in IMIDIMuteSolo_SetChannelMute() 58 result = SL_RESULT_SUCCESS; in IMIDIMuteSolo_GetChannelMute() 81 result = SL_RESULT_SUCCESS; in IMIDIMuteSolo_SetChannelSolo() 101 result = SL_RESULT_SUCCESS; in IMIDIMuteSolo_GetChannelSolo() 119 result = SL_RESULT_SUCCESS; in IMIDIMuteSolo_GetTrackCount() 142 result = SL_RESULT_SUCCESS; in IMIDIMuteSolo_SetTrackMute() 162 result = SL_RESULT_SUCCESS; in IMIDIMuteSolo_GetTrackMute() 184 result = SL_RESULT_SUCCESS; in IMIDIMuteSolo_SetTrackSolo() 204 result = SL_RESULT_SUCCESS; in IMIDIMuteSolo_GetTrackSolo()
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D | IPlaybackRate.cpp | 41 result = SL_RESULT_SUCCESS; in IPlaybackRate_SetRate() 43 if (SL_RESULT_SUCCESS == result) { in IPlaybackRate_SetRate() 65 result = SL_RESULT_SUCCESS; in IPlaybackRate_GetRate() 96 result = SL_RESULT_SUCCESS; in IPlaybackRate_SetPropertyConstraints() 98 if (result == SL_RESULT_SUCCESS) { in IPlaybackRate_SetPropertyConstraints() 120 result = SL_RESULT_SUCCESS; in IPlaybackRate_GetProperties() 143 result = SL_RESULT_SUCCESS; in IPlaybackRate_GetCapabilitiesOfRate() 172 result = SL_RESULT_SUCCESS; in IPlaybackRate_GetRateRange()
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D | IEqualizer.cpp | 63 result = SL_RESULT_SUCCESS; in IEqualizer_SetEnabled() 91 result = SL_RESULT_SUCCESS; in IEqualizer_IsEnabled() 97 result = SL_RESULT_SUCCESS; in IEqualizer_IsEnabled() 117 result = SL_RESULT_SUCCESS; in IEqualizer_GetNumberOfBands() 138 result = SL_RESULT_SUCCESS; in IEqualizer_GetBandLevelRange() 158 result = SL_RESULT_SUCCESS; in IEqualizer_SetBandLevel() 191 result = SL_RESULT_SUCCESS; in IEqualizer_GetBandLevel() 224 result = SL_RESULT_SUCCESS; in IEqualizer_GetCenterFreq() 263 result = SL_RESULT_SUCCESS; in IEqualizer_GetBandFreqRange() 319 result = SL_RESULT_SUCCESS; in IEqualizer_GetBand() [all …]
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D | IPrefetchStatus.cpp | 34 result = SL_RESULT_SUCCESS; in IPrefetchStatus_GetPrefetchStatus() 53 result = SL_RESULT_SUCCESS; in IPrefetchStatus_GetFillLevel() 70 result = SL_RESULT_SUCCESS; in IPrefetchStatus_RegisterCallback() 88 result = SL_RESULT_SUCCESS; in IPrefetchStatus_SetCallbackEventsMask() 109 result = SL_RESULT_SUCCESS; in IPrefetchStatus_GetCallbackEventsMask() 133 result = SL_RESULT_SUCCESS; in IPrefetchStatus_SetFillUpdatePeriod() 152 result = SL_RESULT_SUCCESS; in IPrefetchStatus_GetFillUpdatePeriod()
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/frameworks/base/cmds/bootanimation/ |
D | audioplay.cpp | 101 if (result != SL_RESULT_SUCCESS) { in createEngine() 109 if (result != SL_RESULT_SUCCESS) { in createEngine() 117 if (result != SL_RESULT_SUCCESS) { in createEngine() 125 if (result != SL_RESULT_SUCCESS) { in createEngine() 133 if (result != SL_RESULT_SUCCESS) { in createEngine() 183 if (result != SL_RESULT_SUCCESS) { in createBufferQueueAudioPlayer() 193 if (result != SL_RESULT_SUCCESS) { in createBufferQueueAudioPlayer() 200 if (result != SL_RESULT_SUCCESS) { in createBufferQueueAudioPlayer() 209 ALOGW_IF(result != SL_RESULT_SUCCESS, in createBufferQueueAudioPlayer() 215 if (result != SL_RESULT_SUCCESS) { in createBufferQueueAudioPlayer() [all …]
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/frameworks/wilhelm/src/ |
D | data.cpp | 31 SLresult result = SL_RESULT_SUCCESS; in checkDataLocator() 95 if (result == SL_RESULT_SUCCESS) { in checkDataLocator() 99 if (SL_RESULT_SUCCESS != result) { in checkDataLocator() 166 if (SL_RESULT_SUCCESS != result) { in checkDataLocator() 249 if ((SL_RESULT_SUCCESS == result) && (locatorType != pDataLocator->mLocatorType)) { in checkDataLocator() 258 if (SL_RESULT_SUCCESS == result) { in checkDataLocator() 343 SLresult result = SL_RESULT_SUCCESS; in checkDataFormat() 376 if (SL_RESULT_SUCCESS != result) { in checkDataFormat() 388 if (SL_RESULT_SUCCESS != result) { in checkDataFormat() 419 if (SL_RESULT_SUCCESS != result) { in checkDataFormat() [all …]
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