1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 // Test audio player configurations with URI data source and MIME data format
18 
19 #include <assert.h>
20 #include <math.h>
21 #include <stdio.h>
22 #include <stdlib.h>
23 #include <unistd.h>
24 
25 #include <SLES/OpenSLES.h>
26 #ifdef ANDROID
27 #include <SLES/OpenSLES_Android.h>
28 #endif
29 
main(int argc,char ** argv)30 int main(int argc, char **argv)
31 {
32     if (argc != 2) {
33         fprintf(stderr, "usage: %s URI\n", argv[0]);
34         return EXIT_FAILURE;
35     }
36 
37     SLresult result;
38     SLObjectItf engineObject;
39 
40     // create engine
41     result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL);
42     assert(SL_RESULT_SUCCESS == result);
43     SLEngineItf engineEngine;
44     result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
45     assert(SL_RESULT_SUCCESS == result);
46     result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine);
47     assert(SL_RESULT_SUCCESS == result);
48 
49     // create output mix
50     SLObjectItf outputMixObject;
51     result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 0, NULL, NULL);
52     assert(SL_RESULT_SUCCESS == result);
53     result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
54     assert(SL_RESULT_SUCCESS == result);
55 
56     // configure audio source
57     SLDataLocator_URI loc_uri;
58     loc_uri.locatorType = SL_DATALOCATOR_URI;
59     loc_uri.URI = (SLchar *) argv[1];
60     SLDataFormat_MIME format_mime;
61     format_mime.formatType = SL_DATAFORMAT_MIME;
62     format_mime.mimeType = NULL;
63     format_mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED;
64     SLDataSource audioSrc;
65     audioSrc.pLocator = &loc_uri;
66     audioSrc.pFormat = &format_mime;
67 
68     // configure audio sink
69     SLDataLocator_OutputMix loc_outmix;
70     loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
71     loc_outmix.outputMix = outputMixObject;
72     SLDataSink audioSnk;
73     audioSnk.pLocator = &loc_outmix;
74     audioSnk.pFormat = NULL;
75 
76     // create audio player, requesting a buffer queue interface
77     SLuint32 numInterfaces = 1;
78     SLInterfaceID ids[1];
79     SLboolean req[1];
80     ids[0] = SL_IID_BUFFERQUEUE;
81     req[0] = SL_BOOLEAN_TRUE;
82     SLObjectItf playerObject;
83     result = (*engineEngine)->CreateAudioPlayer(engineEngine, &playerObject, &audioSrc,
84             &audioSnk, numInterfaces, ids, req);
85     assert(SL_RESULT_FEATURE_UNSUPPORTED == result);
86     assert(NULL == playerObject);
87 #ifdef ANDROID
88     ids[0] = SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
89     result = (*engineEngine)->CreateAudioPlayer(engineEngine, &playerObject, &audioSrc,
90             &audioSnk, numInterfaces, ids, req);
91     assert(SL_RESULT_FEATURE_UNSUPPORTED == result);
92     assert(NULL == playerObject);
93 #endif
94 
95     // create audio player, without requesting a buffer queue interface
96     result = (*engineEngine)->CreateAudioPlayer(engineEngine, &playerObject, &audioSrc,
97             &audioSnk, 0, NULL, NULL);
98     assert(SL_RESULT_SUCCESS == result);
99 
100     // realize the player
101     result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
102     assert(SL_RESULT_SUCCESS == result);
103 
104     // get the play interface
105     SLPlayItf playerPlay;
106     result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
107     assert(SL_RESULT_SUCCESS == result);
108 
109     // get the buffer queue interface
110     SLBufferQueueItf playerBufferQueue;
111     result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue);
112     assert(SL_RESULT_FEATURE_UNSUPPORTED == result);
113     assert(NULL == playerBufferQueue);
114 #ifdef ANDROID
115     SLAndroidSimpleBufferQueueItf playerAndroidSimpleBufferQueue;
116     result = (*playerObject)->GetInterface(playerObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
117             &playerAndroidSimpleBufferQueue);
118     assert(SL_RESULT_FEATURE_UNSUPPORTED == result);
119     assert(NULL == playerAndroidSimpleBufferQueue);
120 #endif
121 
122     // get the player duration
123     SLmillisecond duration;
124     result = (*playerPlay)->GetDuration(playerPlay, &duration);
125     assert(SL_RESULT_SUCCESS == result);
126     if (SL_TIME_UNKNOWN == duration)
127         printf("Duration: unknown\n");
128     else
129         printf("Duration: %.1f\n", duration / 1000.0f);
130 
131     // set the player's state to playing
132     result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
133     assert(SL_RESULT_SUCCESS == result);
134 
135     // wait for the playback to finish
136     for (;;) {
137         SLuint32 playState;
138         result = (*playerPlay)->GetPlayState(playerPlay, &playState);
139         assert(SL_RESULT_SUCCESS == result);
140         if (SL_PLAYSTATE_PLAYING != playState) {
141             break;
142         }
143         usleep(10000);
144     }
145 
146     // get the player duration
147     result = (*playerPlay)->GetDuration(playerPlay, &duration);
148     assert(SL_RESULT_SUCCESS == result);
149     if (SL_TIME_UNKNOWN == duration)
150         printf("Duration: unknown\n");
151     else
152         printf("Duration: %.1f\n", duration / 1000.0f);
153 
154     // destroy audio player
155     (*playerObject)->Destroy(playerObject);
156 
157     // destroy output mix
158     (*outputMixObject)->Destroy(outputMixObject);
159 
160     // destroy engine
161     (*engineObject)->Destroy(engineObject);
162 
163     return EXIT_SUCCESS;
164 }
165