Searched refs:SkiaPipeline (Results 1 – 11 of 11) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaPipeline.cpp | 39 float SkiaPipeline::mLightRadius = 0; 40 uint8_t SkiaPipeline::mAmbientShadowAlpha = 0; 41 uint8_t SkiaPipeline::mSpotShadowAlpha = 0; 43 Vector3 SkiaPipeline::mLightCenter = {FLT_MIN, FLT_MIN, FLT_MIN}; 45 SkiaPipeline::SkiaPipeline(RenderThread& thread) : mRenderThread(thread) { in SkiaPipeline() function in android::uirenderer::skiapipeline::SkiaPipeline 49 SkiaPipeline::~SkiaPipeline() { in ~SkiaPipeline() 53 void SkiaPipeline::onDestroyHardwareResources() { in onDestroyHardwareResources() 58 bool SkiaPipeline::pinImages(std::vector<SkImage*>& mutableImages) { in pinImages() 69 void SkiaPipeline::unpinImages() { in unpinImages() 76 void SkiaPipeline::onPrepareTree() { in onPrepareTree() [all …]
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D | ReorderBarrierDrawables.cpp | 142 float ambientAlpha = (SkiaPipeline::getAmbientShadowAlpha() / 255.f) * casterAlpha; in drawShadow() 143 float spotAlpha = (SkiaPipeline::getSpotShadowAlpha() / 255.f) * casterAlpha; in drawShadow() 195 const Vector3 lightPos = SkiaPipeline::getLightCenter(); in drawShadow() 209 canvas, *casterPath, zParams, skiaLightPos, SkiaPipeline::getLightRadius(), in drawShadow()
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D | SkiaPipeline.h | 31 class SkiaPipeline : public renderthread::IRenderPipeline { 33 explicit SkiaPipeline(renderthread::RenderThread& thread); 34 virtual ~SkiaPipeline();
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D | SkiaVulkanPipeline.cpp | 45 : SkiaPipeline(thread), mVkManager(thread.vulkanManager()) { in SkiaVulkanPipeline() 72 SkiaPipeline::updateLighting(lightGeometry, lightInfo); in draw()
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D | SkiaOpenGLPipeline.cpp | 47 : SkiaPipeline(thread), mEglManager(thread.eglManager()) { in SkiaOpenGLPipeline() 102 SkiaPipeline::updateLighting(lightGeometry, lightInfo); in draw()
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D | SkiaOpenGLPipeline.h | 30 class SkiaOpenGLPipeline : public SkiaPipeline, public IGpuContextCallback {
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D | SkiaVulkanPipeline.h | 29 class SkiaVulkanPipeline : public SkiaPipeline, public IGpuContextCallback {
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D | SkiaDisplayList.cpp | 145 static_cast<SkiaPipeline*>(info.canvasContext.getRenderPipeline()) in prepareListAndChildren()
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/frameworks/base/libs/hwui/tests/unit/ |
D | SkiaPipelineTests.cpp | 42 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderFrame) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument 62 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, testOnPrepareTree) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument 95 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderFrameCheckOpaque) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument 122 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderFrameCheckDirtyRect) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument 144 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderLayer) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument 187 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderOverdraw) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument 260 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, deferRenderNodeScene) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument 330 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, clipped) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument 362 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, clipped_rotated) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument 397 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, clip_replace) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument [all …]
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/frameworks/base/libs/hwui/ |
D | Android.bp | 167 "pipeline/skia/SkiaPipeline.cpp",
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/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 98 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap); in prepareToDraw()
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