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Searched refs:acquired_buffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/vr/libvrflinger/
Dhardware_composer.h195 AcquiredBuffer acquired_buffer; member
209 acquired_buffer.Release(std::move(release_fence)); in Acquire()
210 acquired_buffer = surface->AcquireCurrentBuffer(); in Acquire()
211 ATRACE_ASYNC_END("BufferPost", acquired_buffer.buffer()->id()); in Acquire()
213 if (!acquired_buffer.IsEmpty()) { in Acquire()
215 acquired_buffer.buffer()->width(), in Acquire()
216 acquired_buffer.buffer()->height(), acquired_buffer.buffer()->id(), in Acquire()
217 acquired_buffer.buffer()->buffer()->buffer(), in Acquire()
218 acquired_buffer.ClaimAcquireFence(), acquired_buffer.slot()); in Acquire()
229 if (acquired_buffer.IsAvailable()) in GetBuffer()
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DAndroid.bp16 "acquired_buffer.cpp",