Searched refs:allowFallback (Results 1 – 1 of 1) sorted by relevance
500 bool allowFallback, in asyncStartComputePartitioned() argument509 allowFallback &= !plan.isSimpleCpu(); in asyncStartComputePartitioned()523 if (allowFallback && !missedDeadline) break; in asyncStartComputePartitioned()561 if (!allowFallback) { in asyncStartComputePartitioned()577 CHECK(allowFallback); in asyncStartComputePartitioned()631 bool allowFallback) { in startComputeFenced() argument635 allowFallback &= !plan.isSimpleCpu(); in startComputeFenced()653 if (allowFallback && !missedDeadline) break; in startComputeFenced()690 if (!allowFallback) { in startComputeFenced()770 const bool allowFallback = DeviceManager::partitioningAllowsFallback(mPartitioning); in computeFenced() local[all …]