Home
last modified time | relevance | path

Searched refs:constantsCount (Results 1 – 3 of 3) sorted by relevance

/frameworks/rs/
DrsProgram.cpp35 mHal.state.constantsCount++; in Program()
45 mConstantTypes = new ObjectBaseRef<Type>[mHal.state.constantsCount]; in Program()
46 mConstants = new ObjectBaseRef<Allocation>[mHal.state.constantsCount]; in Program()
52 mHal.state.constantTypes = new Type*[mHal.state.constantsCount]; in Program()
53 mHal.state.constants = new Allocation*[mHal.state.constantsCount]; in Program()
103 mHal.state.constantsCount = 0; in ~Program()
114 for (uint32_t ct=0; ct < mHal.state.constantsCount; ct++) { in freeChildren()
137 mHal.state.constantsCount = 0; in initMemberVars()
154 if (slot >= mHal.state.constantsCount) { in bindAllocation()
156 slot, (uintptr_t)this, mHal.state.constantsCount); in bindAllocation()
DrsProgram.h52 uint32_t constantsCount; member
/frameworks/rs/driver/
DrsdShader.cpp129 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { in init()
279 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { in appendUserConstants()
528 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { in setupUserConstants()
587 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { in initAttribAndUniformArray()