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Searched refs:createAnimationContext (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/libs/hwui/
DIContextFactory.h30 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) = 0;
/frameworks/base/libs/hwui/tests/unit/
DCanvasContextTests.cpp30 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override { in createAnimationContext() function in ContextFactory
DRenderNodeTests.cpp35 android::uirenderer::AnimationContext* createAnimationContext( in createAnimationContext() function in ContextFactory
DSkiaDisplayListTests.cpp137 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override { in createAnimationContext() function in ContextFactory
DRenderNodeDrawableTests.cpp228 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override { in createAnimationContext() function in __anonecdd39fb0911::ContextFactory
/frameworks/base/libs/hwui/tests/macrobench/
DTestSceneRunner.cpp38 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override { in createAnimationContext() function in ContextFactory
/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp447 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) { in createAnimationContext() function in android::ContextFactoryImpl
923 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) { in createAnimationContext() function in android::ContextFactory
Dandroid_view_Surface.cpp475 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) { in createAnimationContext() function in android::uirenderer::ContextFactory
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp107 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord())) in CanvasContext()