1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <gtest/gtest.h>
18 
19 #include "AnimationContext.h"
20 #include "IContextFactory.h"
21 #include "renderthread/CanvasContext.h"
22 #include "tests/common/TestUtils.h"
23 
24 using namespace android;
25 using namespace android::uirenderer;
26 using namespace android::uirenderer::renderthread;
27 
28 class ContextFactory : public IContextFactory {
29 public:
createAnimationContext(renderthread::TimeLord & clock)30     virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override {
31         return new AnimationContext(clock);
32     }
33 };
34 
RENDERTHREAD_TEST(CanvasContext,create)35 RENDERTHREAD_TEST(CanvasContext, create) {
36     auto rootNode = TestUtils::createNode(0, 0, 200, 400, nullptr);
37     ContextFactory contextFactory;
38     std::unique_ptr<CanvasContext> canvasContext(
39             CanvasContext::create(renderThread, false, rootNode.get(), &contextFactory));
40 
41     ASSERT_FALSE(canvasContext->hasSurface());
42 
43     canvasContext->destroy();
44 }
45 
RENDERTHREAD_TEST(CanvasContext,invokeFunctor)46 RENDERTHREAD_TEST(CanvasContext, invokeFunctor) {
47     TestUtils::MockFunctor functor;
48     CanvasContext::invokeFunctor(renderThread, &functor);
49     if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
50         // we currently don't support OpenGL WebViews on the Vulkan backend
51         ASSERT_EQ(functor.getLastMode(), DrawGlInfo::kModeProcessNoContext);
52     } else {
53         ASSERT_EQ(functor.getLastMode(), DrawGlInfo::kModeProcess);
54     }
55 }
56