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Searched refs:createReleaseFence (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DEglManager.h81 status_t createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, sp<Fence>& nativeFence);
DVulkanManager.h77 status_t createReleaseFence(sp<Fence>& nativeFence, GrContext* grContext);
DEglManager.cpp552 status_t EglManager::createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, in createReleaseFence() function in android::uirenderer::renderthread::EglManager
DVulkanManager.cpp618 status_t VulkanManager::createReleaseFence(sp<Fence>& nativeFence, GrContext* grContext) { in createReleaseFence() function in android::uirenderer::renderthread::VulkanManager
/frameworks/base/libs/hwui/surfacetexture/
DImageConsumer.cpp247 err = eglManager.createReleaseFence(st.mUseFenceSync, &mImageSlots[slot].eglFence(), in dequeueImage()
250 err = renderState.getRenderThread().vulkanManager().createReleaseFence( in dequeueImage()