/frameworks/base/libs/hwui/tests/common/scenes/ |
D | GlyphStressAnimation.cpp | 36 doFrame(0); // update container in createContent() 42 void doFrame(int frameNr) override { in doFrame() function in GlyphStressAnimation
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D | JankyScene.cpp | 41 void doFrame(int frameNr) override { in doFrame() function in JankyScene
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D | HwLayerSizeAnimation.cpp | 39 void doFrame(int frameNr) override { in doFrame() function in HwLayerSizeAnimation
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D | HwLayerAnimation.cpp | 38 void doFrame(int frameNr) override { in doFrame() function in HwLayerAnimation
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D | OvalAnimation.cpp | 39 void doFrame(int frameNr) override { in doFrame() function in OvalAnimation
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D | HwBitmap565.cpp | 46 void doFrame(int frameNr) override {} in doFrame() function in HwBitmap565
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D | RectGridAnimation.cpp | 52 void doFrame(int frameNr) override { in doFrame() function in RectGridAnimation
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D | TextAnimation.cpp | 50 void doFrame(int frameNr) override { in doFrame() function in TextAnimation
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D | PartialDamageAnimation.cpp | 51 void doFrame(int frameNr) override { in doFrame() function in PartialDamageAnimation
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D | ClippingAnimation.cpp | 59 void doFrame(int frameNr) override { in doFrame() function in ClippingAnimation
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D | ReadbackFromHardwareBitmap.cpp | 60 void doFrame(int frameNr) override {} in doFrame() function in ReadbackFromHardware
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D | SaveLayerAnimation.cpp | 58 void doFrame(int frameNr) override { in doFrame() function in SaveLayerAnimation
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D | ShadowShaderAnimation.cpp | 44 void doFrame(int frameNr) override { in doFrame() function in ShadowShaderAnimation
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D | BitmapShaders.cpp | 61 void doFrame(int frameNr) override {} in doFrame() function in BitmapShaders
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D | ShadowGridAnimation.cpp | 44 void doFrame(int frameNr) override { in doFrame() function in ShadowGridAnimation
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D | ShadowGrid2Animation.cpp | 44 void doFrame(int frameNr) override { in doFrame() function in ShadowGrid2Animation
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D | SimpleGradientAnimation.cpp | 38 void doFrame(int frameNr) override { in doFrame() function in SimpleGradientAnimation
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D | SaveLayer2Animation.cpp | 66 void doFrame(int frameNr) override {} in doFrame() function in SaveLayer2Animation
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D | RoundRectClippingAnimation.cpp | 50 void doFrame(int frameNr) override { in doFrame() function in RoundRectClippingAnimation
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D | HwBitmapInCompositeShader.cpp | 73 void doFrame(int frameNr) override {} in doFrame() function in HwBitmapInCompositeShader
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/frameworks/native/cmds/flatland/ |
D | Main.cpp | 430 result = doFrame(mWindowSurface); in setUp() 469 result = doFrame(mSurface); in run() 480 result = doFrame(mSurface); in run() 491 result = doFrame(mSurface); in run() 506 bool doFrame(EGLSurface surface) { in doFrame() function in BenchmarkRunner
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/frameworks/base/core/java/android/view/ |
D | Choreographer.java | 662 void doFrame(long frameTimeNanos, int frame) { in doFrame() method in Choreographer 886 public void doFrame(long frameTimeNanos); in doFrame() method 898 doFrame(System.nanoTime(), 0); in handleMessage() 955 doFrame(mTimestampNanos, mFrame); in run() 968 ((FrameCallback)action).doFrame(frameTimeNanos); in run()
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/frameworks/base/libs/hwui/tests/common/ |
D | TestListViewSceneBase.h | 40 void doFrame(int frameNr) override;
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D | TestScene.h | 69 virtual void doFrame(int frameNr) = 0;
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/frameworks/layoutlib/bridge/src/android/view/ |
D | Choreographer_Delegate.java | 55 public static void doFrame(long frameTimeNanos) { in doFrame() method in Choreographer_Delegate
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