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Searched refs:fbo (Results 1 – 4 of 4) sorted by relevance

/frameworks/rs/driver/
DrsdFrameBuffer.cpp33 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; in setDepthAttachment() local
44 fbo->setDepthTarget(depth); in setDepthAttachment()
48 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; in setColorAttachment() local
60 fbo->setColorTarget(color, i); in setColorAttachment()
65 RsdFrameBufferObj *fbo = new RsdFrameBufferObj(); in rsdFrameBufferInit() local
66 if (fbo == nullptr) { in rsdFrameBufferInit()
69 fb->mHal.drv = fbo; in rsdFrameBufferInit()
72 dc->gl.currentFrameBuffer = fbo; in rsdFrameBufferInit()
81 RsdFrameBufferObj *fbo = (RsdFrameBufferObj *)fb->mHal.drv; in rsdFrameBufferSetActive() local
83 fbo->setDimensions(fb->mHal.state.colorTargets[0]->getType()->getDimX(), in rsdFrameBufferSetActive()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DRenderTarget.java106 int fbo = GLToolbox.generateFbo(); in forTexture() local
107 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fbo); in forTexture()
115 return new RenderTarget(mDisplay, mContext, surface(), fbo, false, false); in forTexture()
348 private RenderTarget(EGLDisplay display, EGLContext context, EGLSurface surface, int fbo, in RenderTarget() argument
354 mFbo = fbo; in RenderTarget()
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp481 int fbo, program, buffer; in RenderFrame() local
482 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &fbo); in RenderFrame()
485 ALOGV("RenderFrame: fbo %d prog %d buff %d", fbo, program, buffer); in RenderFrame()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp960 BindNativeBufferAsFramebuffer fbo(*this, buffer, useFramebufferCache); in drawLayers() local
962 if (fbo.getStatus() != NO_ERROR) { in drawLayers()
966 return fbo.getStatus(); in drawLayers()