Searched refs:fbo (Results 1 – 4 of 4) sorted by relevance
/frameworks/rs/driver/ |
D | rsdFrameBuffer.cpp | 33 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; in setDepthAttachment() local 44 fbo->setDepthTarget(depth); in setDepthAttachment() 48 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; in setColorAttachment() local 60 fbo->setColorTarget(color, i); in setColorAttachment() 65 RsdFrameBufferObj *fbo = new RsdFrameBufferObj(); in rsdFrameBufferInit() local 66 if (fbo == nullptr) { in rsdFrameBufferInit() 69 fb->mHal.drv = fbo; in rsdFrameBufferInit() 72 dc->gl.currentFrameBuffer = fbo; in rsdFrameBufferInit() 81 RsdFrameBufferObj *fbo = (RsdFrameBufferObj *)fb->mHal.drv; in rsdFrameBufferSetActive() local 83 fbo->setDimensions(fb->mHal.state.colorTargets[0]->getType()->getDimX(), in rsdFrameBufferSetActive() [all …]
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | RenderTarget.java | 106 int fbo = GLToolbox.generateFbo(); in forTexture() local 107 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fbo); in forTexture() 115 return new RenderTarget(mDisplay, mContext, surface(), fbo, false, false); in forTexture() 348 private RenderTarget(EGLDisplay display, EGLContext context, EGLSurface surface, int fbo, in RenderTarget() argument 354 mFbo = fbo; in RenderTarget()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 481 int fbo, program, buffer; in RenderFrame() local 482 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &fbo); in RenderFrame() 485 ALOGV("RenderFrame: fbo %d prog %d buff %d", fbo, program, buffer); in RenderFrame()
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 960 BindNativeBufferAsFramebuffer fbo(*this, buffer, useFramebufferCache); in drawLayers() local 962 if (fbo.getStatus() != NO_ERROR) { in drawLayers() 966 return fbo.getStatus(); in drawLayers()
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