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Searched refs:fenceWait (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DEglManager.h77 status_t fenceWait(sp<Fence>& fence);
DVulkanManager.h73 status_t fenceWait(sp<Fence>& fence, GrContext* grContext);
DEglManager.cpp508 status_t EglManager::fenceWait(sp<Fence>& fence) { in fenceWait() function in android::uirenderer::renderthread::EglManager
DVulkanManager.cpp570 status_t VulkanManager::fenceWait(sp<Fence>& fence, GrContext* grContext) { in fenceWait() function in android::uirenderer::renderthread::VulkanManager
/frameworks/base/libs/hwui/surfacetexture/
DImageConsumer.cpp225 err = renderState.getRenderThread().eglManager().fenceWait(item.mFence); in dequeueImage()
227 err = renderState.getRenderThread().vulkanManager().fenceWait( in dequeueImage()