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Searched refs:fragUniformIsSTO (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/driver/
DrsdShaderCache.h103 fragUniformIsSTO(0) { in ProgramEntry()
113 fragUniformIsSTO = new bool[numFragUnis]; in ProgramEntry()
129 if (fragUniformIsSTO) { in ~ProgramEntry()
130 delete[] fragUniformIsSTO; in ~ProgramEntry()
131 fragUniformIsSTO = nullptr; in ~ProgramEntry()
141 bool *fragUniformIsSTO; member