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Searched refs:getAttribName (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdShaderCache.cpp176 glGetAttribLocation(pgm, vtx->getAttribName(ct).c_str()); in link()
177 e->vtxAttrs[ct].name = vtx->getAttribName(ct).c_str(); in link()
180 vtx->getAttribName(ct).c_str(), e->vtxAttrs[ct].slot); in link()
DrsdShader.h58 const std::string & getAttribName(uint32_t i) const {return mAttribNames[i];} in getAttribName() function