Searched refs:getStateBasedIDCount (Results 1 – 3 of 3) sorted by relevance
79 if (drv->getStateBasedIDCount()) { in rsdProgramVertexDestroy()113 if (drv->getStateBasedIDCount()) { in rsdProgramFragmentDestroy()
247 uint32_t numShaderIDs = s->getStateBasedIDCount(); in cleanupVertex()265 uint32_t numShaderIDs = s->getStateBasedIDCount(); in cleanupFragment()
51 uint32_t getStateBasedIDCount() const { return mStateBasedShaders.size(); } in getStateBasedIDCount() function