Searched refs:glCheckFramebufferStatus (Results 1 – 25 of 28) sorted by relevance
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/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/ |
D | debug.h | 20 GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); \
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/frameworks/base/libs/hwui/utils/ |
D | GLUtils.cpp | 63 switch (glCheckFramebufferStatus(GL_FRAMEBUFFER)) { in getGLFramebufferError()
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/frameworks/rs/driver/ |
D | rsdFrameBufferObj.cpp | 50 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in checkError()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | VkInteropFunctorDrawable.cpp | 143 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { in onDraw()
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/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 19 glCheckFramebufferStatus;
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D | libGLESv3.map.txt | 42 glCheckFramebufferStatus;
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D | entries.in | 67 GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 15 GLenum glCheckFramebufferStatus ( GLenum target )
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 445 public static native int glCheckFramebufferStatus( in glCheckFramebufferStatus() method in GLES20
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/frameworks/libs/native_bridge_support/libGLESv3/ |
D | stubs_arm.cc | 78 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glCheckFramebufferStatus); 926 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glCheckFramebufferStatus); in init_stub_library()
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D | stubs_arm64.cc | 78 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glCheckFramebufferStatus); 926 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glCheckFramebufferStatus); in init_stub_library()
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/frameworks/libs/native_bridge_support/libGLESv2/ |
D | stubs_arm64.cc | 78 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glCheckFramebufferStatus); 926 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glCheckFramebufferStatus); in init_stub_library()
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D | stubs_arm.cc | 78 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glCheckFramebufferStatus); 926 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glCheckFramebufferStatus); in init_stub_library()
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/frameworks/base/libs/hwui/debug/ |
D | gles_redefine.h | 81 #define glCheckFramebufferStatus wrap_glCheckFramebufferStatus macro
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D | gles_undefine.h | 81 #undef glCheckFramebufferStatus
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D | gles_stubs.in | 43 GLenum API_ENTRY(glCheckFramebufferStatus)(GLenum target) { 44 CALL_GL_API_RETURN(glCheckFramebufferStatus, target);
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D | gles_decls.in | 15 GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 882 int status = GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER); in checkFramebufferStatus()
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 43 GLenum API_ENTRY(glCheckFramebufferStatus)(GLenum target) { 44 CALL_GL_API_RETURN(glCheckFramebufferStatus, target);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 540 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 858 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in bindFrameBuffer()
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 540 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
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D | gl31.h | 542 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
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D | gl32.h | 542 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 659 _returnValue = glCheckFramebufferStatus( in android_glCheckFramebufferStatus__I()
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