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Searched refs:glIsFenceNV (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv2.map.txt133 glIsFenceNV;
DlibGLESv1_CM.map.txt155 glIsFenceNV; # introduced-mips=9 introduced-x86=9
Dentries_gles1.in164 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
Dentries.in508 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
/frameworks/libs/native_bridge_support/libGLESv1_CM/
Dstubs_arm64.cc172 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsFenceNV);
452 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv1_CM.so", glIsFenceNV); in init_stub_library()
Dstubs_arm.cc172 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsFenceNV);
452 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv1_CM.so", glIsFenceNV); in init_stub_library()
/frameworks/native/opengl/libs/GLES_CM/
Dglext_api.in394 GLboolean API_ENTRY(glIsFenceNV)(GLuint fence) {
395 CALL_GL_API_RETURN(glIsFenceNV, fence);
/frameworks/libs/native_bridge_support/libGLESv3/
Dstubs_arm.cc447 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsFenceNV);
1295 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glIsFenceNV); in init_stub_library()
Dstubs_arm64.cc447 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsFenceNV);
1295 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glIsFenceNV); in init_stub_library()
/frameworks/libs/native_bridge_support/libGLESv2/
Dstubs_arm64.cc447 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsFenceNV);
1295 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glIsFenceNV); in init_stub_library()
Dstubs_arm.cc447 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsFenceNV);
1295 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glIsFenceNV); in init_stub_library()
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h488 #define glIsFenceNV wrap_glIsFenceNV macro
Dgles_undefine.h487 #undef glIsFenceNV
/frameworks/native/opengl/include/GLES/
Dglext.h822 GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
/frameworks/native/opengl/libs/GLES2/
Dgl2ext_api.in955 GLboolean API_ENTRY(glIsFenceNV)(GLuint fence) {
956 CALL_GL_API_RETURN(glIsFenceNV, fence);
/frameworks/native/opengl/include/GLES2/
Dgl2ext.h2692 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);