/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 191 glUniformMatrix2fv;
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D | libGLESv3.map.txt | 385 glUniformMatrix2fv;
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D | entries.in | 959 GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloa…
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 1718 public static native void glUniformMatrix2fv( in glUniformMatrix2fv() method in GLES20 1728 public static native void glUniformMatrix2fv( in glUniformMatrix2fv() method in GLES20
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 129 void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | ImageShader.java | 383 GLES20.glUniformMatrix2fv(uniform.getLocation(), len / 4, false, values, 0); in setUniformValue()
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/frameworks/rs/driver/ |
D | rsdShader.cpp | 369 RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd); in setUniform()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 790 glUniformMatrix2fv(var, n, GL_FALSE, values); in SetUniformValue()
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/frameworks/libs/native_bridge_support/libGLESv3/ |
D | stubs_arm.cc | 806 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix2fv); 1654 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glUniformMatrix2fv); in init_stub_library()
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D | stubs_arm64.cc | 806 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix2fv); 1654 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glUniformMatrix2fv); in init_stub_library()
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/frameworks/libs/native_bridge_support/libGLESv2/ |
D | stubs_arm64.cc | 806 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix2fv); 1654 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glUniformMatrix2fv); in init_stub_library()
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D | stubs_arm.cc | 806 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix2fv); 1654 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glUniformMatrix2fv); in init_stub_library()
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/frameworks/base/libs/hwui/debug/ |
D | gles_redefine.h | 861 #define glUniformMatrix2fv wrap_glUniformMatrix2fv macro
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D | gles_undefine.h | 860 #undef glUniformMatrix2fv
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D | gles_stubs.in | 382 void API_ENTRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloa… 383 CALL_GL_API(glUniformMatrix2fv, location, count, transpose, value);
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D | gles_decls.in | 128 GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloa…
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 382 void API_ENTRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloa… 383 CALL_GL_API(glUniformMatrix2fv, location, count, transpose, value);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 653 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose,…
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 653 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose,…
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D | gl31.h | 655 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose,…
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D | gl32.h | 655 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose,…
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 5704 glUniformMatrix2fv( in android_glUniformMatrix2fv__IIZ_3FI() 5750 glUniformMatrix2fv( in android_glUniformMatrix2fv__IIZLjava_nio_FloatBuffer_2()
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19846 method public static void glUniformMatrix2fv(int, int, boolean, float[], int); 19847 method public static void glUniformMatrix2fv(int, int, boolean, java.nio.FloatBuffer);
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/frameworks/base/non-updatable-api/ |
D | current.txt | 32523 method public static void glUniformMatrix2fv(int, int, boolean, float[], int); 32524 method public static void glUniformMatrix2fv(int, int, boolean, java.nio.FloatBuffer);
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/frameworks/base/api/ |
D | current.txt | 32667 method public static void glUniformMatrix2fv(int, int, boolean, float[], int); 32668 method public static void glUniformMatrix2fv(int, int, boolean, java.nio.FloatBuffer);
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