Searched refs:hasSurface (Results 1 – 11 of 11) sorted by relevance
144 if (CC_UNLIKELY(!mContext->hasSurface() || !canDraw)) { in syncFrameState()145 if (!mContext->hasSurface()) { in syncFrameState()
168 bool hasSurface = mRenderPipeline->setSurface(mNativeSurface.get(), mSwapBehavior, colorMode, in setSurface() local173 if (hasSurface) { in setSurface()198 } else if (mIsDirty && hasSurface()) { in setStopped()329 if (CC_UNLIKELY(!hasSurface())) { in prepareTree()
116 bool hasSurface() const { return mNativeSurface.get(); } in hasSurface() function
41 ASSERT_FALSE(canvasContext->hasSurface()); in RENDERTHREAD_TEST()
461 if (w.mWinAnimator.hasSurface()) { in accept()532 if (w.mWinAnimator.hasSurface()) { in accept()
568 boolean hasSurface() { in hasSurface() method in WindowStateAnimator569 return mSurfaceController != null && mSurfaceController.hasSurface(); in hasSurface()1071 if (!hasSurface()) { in prepareSurfaceLocked()1164 if (hasSurface()) { in prepareSurfaceLocked()
482 boolean hasSurface() { in hasSurface() method in WindowSurfaceController
1912 if (mWinAnimator != null && mWinAnimator.hasSurface()) { in forceWindowsScaleableInTransaction()2119 void setHasSurface(boolean hasSurface) { in setHasSurface() argument2120 mHasSurface = hasSurface; in setHasSurface()4383 final boolean hasSurface = mWinAnimator.hasSurface(); in onExitAnimationDone()4396 if (hasSurface) { in onExitAnimationDone()5017 if (surfaceInsetsChanging() && mWinAnimator.hasSurface()) { in updateSurfacePosition()
2147 if (!shouldRelayout && winAnimator.hasSurface() && !win.mAnimatingExit) { in relayoutWindow()2194 if (viewVisibility == View.VISIBLE && winAnimator.hasSurface()) { in relayoutWindow()
608 if (winAnimator.mSurfaceController == null || !winAnimator.hasSurface()) {
17891 HSPLcom/android/server/wm/WindowStateAnimator;->hasSurface()Z17923 HSPLcom/android/server/wm/WindowSurfaceController;->hasSurface()Z