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Searched refs:hasVkContext (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp221 if (mVkManager->hasVkContext()) { in requireVkContext()
247 if (vulkanManager().hasVkContext()) { in destroyRenderingContext()
DVulkanManager.cpp561 LOG_ALWAYS_FATAL_IF(!hasVkContext(), "Not initialized"); in createSurface()
571 if (!hasVkContext()) { in fenceWait()
619 if (!hasVkContext()) { in createReleaseFence()
DVulkanManager.h57 bool hasVkContext() { return mDevice != VK_NULL_HANDLE; } in hasVkContext() function
/frameworks/base/libs/hwui/
DHardwareBitmapUploader.cpp233 if (!mVulkanManager.hasVkContext()) { in onInitialize()
249 if (!mVulkanManager.hasVkContext()) { in onBeginUpload()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp141 return CC_LIKELY(mVkManager.hasVkContext()); in isContextReady()