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Searched refs:mFragmentDirty (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdShaderCache.cpp31 mFragmentDirty = true; in RsdShaderCache()
91 if (!mVertexDirty && !mFragmentDirty) { in setup()
99 if (mFragmentDirty) { in setup()
101 mFragmentDirty = false; in setup()
DrsdShaderCache.h47 mFragmentDirty = true; in setActiveFragment()
66 bool mFragmentDirty; variable