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Searched refs:mLogShadersAttr (Results 1 – 3 of 3) sorted by relevance

/frameworks/rs/driver/
DrsdVertexArray.cpp100 if (rsc->props.mLogShadersAttr) { in setup()
/frameworks/rs/
DrsContext.h217 bool mLogShadersAttr; member
DrsContext.cpp240 rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes") != 0; in threadProc()