Searched refs:mRenderState (Results 1 – 7 of 7) sorted by relevance
56 RenderState mRenderState; member in __anon4c64c0100111::LayerImpl391 auto rect = std::make_unique<FrameRect>(layer, layerImpl.mRenderState, layerImpl.mZ); in presentDisplay()413 if (buffer != l.mRenderState.mBuffer) { in setLayerBuffer()414 l.mRenderState.mSwapCount++; // TODO: Is setting to same value a swap or not? in setLayerBuffer()416 l.mRenderState.mBuffer = buffer; in setLayerBuffer()417 l.mRenderState.mAcquireFence = acquireFence; in setLayerBuffer()430 getLayerImpl(layer).mRenderState.mBlendMode = static_cast<hwc2_blend_mode_t>(mode); in setLayerBlendMode()437 getLayerImpl(layer).mRenderState.mLayerColor.r = color.r; in setLayerColor()438 getLayerImpl(layer).mRenderState.mLayerColor.g = color.g; in setLayerColor()439 getLayerImpl(layer).mRenderState.mLayerColor.b = color.b; in setLayerColor()[all …]
27 : mRenderState(renderState) in Layer()40 mRenderState.unregisterLayer(this); in ~Layer()44 mRenderState.postDecStrong(this); in postDecStrong()
25 : mRenderState(renderState) in DeferredLayerUpdater()37 mRenderState.removeContextCallback(this); in ~DeferredLayerUpdater()72 mLayer = new Layer(mRenderState, mColorFilter, mAlpha, mMode); in apply()94 mRenderState); in apply()
92 RenderState& mRenderState;
106 RenderState& mRenderState;
143 , mRenderState(nullptr) in RenderThread()184 mRenderState = new RenderState(*this); in initThreadLocals()262 mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState); in dumpGraphicsMemory()267 mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState); in dumpGraphicsMemory()291 mRenderState->onContextDestroyed(); in setGrContext()296 mRenderState->onContextCreated(); in setGrContext()
100 RenderState& renderState() const { return *mRenderState; } in renderState()168 RenderState* mRenderState; variable