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Searched refs:mVertexDirty (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdShaderCache.cpp30 mVertexDirty = true; in RsdShaderCache()
91 if (!mVertexDirty && !mFragmentDirty) { in setup()
103 if (mVertexDirty) { in setup()
105 mVertexDirty = false; in setup()
DrsdShaderCache.h42 mVertexDirty = true; in setActiveVertex()
67 bool mVertexDirty; variable